Пример #1
0
 private void CacheComponents()
 {
     _mover              = GetComponent <Mover>();
     _health             = GetComponent <Health>();
     _damage             = GetComponent <Damage>();
     _flipPlayer         = GetComponent <FlipObj>();
     _onReachedEdge      = GetComponent <OnReachedEdge>();
     _spriteRenderer     = GetComponentInChildren <SpriteRenderer>();
     _characterAnimation = GetComponent <CharacterAnimation>();
 }
Пример #2
0
 private void CacheProgress()
 {
     _spriteRenderer     = GetComponentInChildren <SpriteRenderer>();
     _jump               = GetComponent <Jump>();
     _input              = new PcInput();
     _mover              = GetComponent <Mover>();
     _characterAnimation = GetComponent <CharacterAnimation>();
     _flipPlayer         = GetComponent <FlipObj>();
     _groundController   = GetComponent <GroundController>();
     _climbing           = GetComponent <Climbing>();
     _health             = GetComponent <Health>();
     _damage             = GetComponent <Damage>();
     _audioSource        = GetComponent <AudioSource>();
 }