Пример #1
0
    private void FliesRemoved(EntityUid uid, FliesComponent component, ComponentShutdown args)
    {
        if (!TryComp <SpriteComponent>(uid, out var sprite))
        {
            return;
        }

        if (!sprite.LayerMapTryGet(FliesKey.Key, out var layer))
        {
            return;
        }

        sprite.RemoveLayer(layer);
    }
Пример #2
0
    private void FliesAdded(EntityUid uid, FliesComponent component, ComponentStartup args)
    {
        if (!TryComp <SpriteComponent>(uid, out var sprite))
        {
            return;
        }

        if (sprite.LayerMapTryGet(FliesKey.Key, out var _))
        {
            return;
        }

        var layer = sprite.AddLayer(new SpriteSpecifier.Rsi(new ResourcePath("Objects/Misc/flies.rsi"), "flies"));

        sprite.LayerMapSet(FliesKey.Key, layer);
    }
 private void OnFliesShutdown(EntityUid uid, FliesComponent component, ComponentShutdown args)
 {
     EntityManager.DeleteEntity(component.VirtFlies);
 }
        /// Fly stuff

        private void OnFliesInit(EntityUid uid, FliesComponent component, ComponentInit args)
        {
            component.VirtFlies = EntityManager.SpawnEntity("AmbientSoundSourceFlies", Transform(uid).Coordinates);
            Transform(component.VirtFlies).AttachParent(uid);
        }