public void EatTest()
    {
        BaseItem neutralFlesh = createTestItem();
        BaseItem spoiledFlesh = createTestItem();

        FleshCategory neutralFleshCategory = (FleshCategory)neutralFlesh.GetItemCategoryByClass(typeof(FleshCategory));
        FleshCategory spoiledFleshCategory = (FleshCategory)spoiledFlesh.GetItemCategoryByClass(typeof(FleshCategory));

        spoiledFleshCategory.HealthEffect = -0.1f;

        //Act
        neutralFleshCategory.Eat();
        spoiledFleshCategory.Eat();
    }