Пример #1
0
        void MoveSelected()
        {
            var moveTriangles = new Flashunity.Shaper.MoveTriangles();

            moveTriangles.Move(selected.mesh, selected.selectedAndAdjesentMeshVerticesIndices, selected.normal * moveRate * GetMoveDistance());
            ResetInitialMousePosition();
        }
Пример #2
0
        void SculptMoveSelected()
        {
            var moveTriangles = new Flashunity.Shaper.MoveTriangles();

            moveTriangles.Move(selected.mesh, selected.selectedAndAdjesentMeshVerticesIndices, selected.normal * sculptRate);
        }