public void Should_Remove_Messages_When_Popping()
        {
            var messages = new FlashMessages(new Session.Session(), new FlashMessagesConfiguration());

            messages.AddMessage(FlashMessages.Danger, "Hello world");

            var retrievedMessages = messages.PopMessages(FlashMessages.Danger);

            Assert.Null(messages.PopMessages(FlashMessages.Danger));
        }
Пример #2
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        public void Should_Remove_Messages_When_Popping()
        {
            var messages = new FlashMessages(new Session.Session(), new FlashMessagesConfiguration());

            messages.AddMessage(FlashMessages.Danger, "Hello world");

            var retrievedMessages = messages.PopMessages(FlashMessages.Danger);

            Assert.Null(messages.PopMessages(FlashMessages.Danger));
        }
        public void AddMessage_Should_Persist_Message()
        {
            var messages = new FlashMessages(new Session.Session(), new FlashMessagesConfiguration());

            messages.AddMessage(FlashMessages.Danger, "Hello world");

            var retrievedMessages = messages.PopMessages(FlashMessages.Danger);

            Assert.Equal("Hello world", retrievedMessages.First());
        }
Пример #4
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        public void AddMessage_Should_Persist_Message()
        {
            var messages = new FlashMessages(new Session.Session(), new FlashMessagesConfiguration());

            messages.AddMessage(FlashMessages.Danger, "Hello world");

            var retrievedMessages = messages.PopMessages(FlashMessages.Danger);

            Assert.Equal("Hello world", retrievedMessages.First());
        }