public void SetFlying() { StateActivity &= ~FlagsStateActivity.Idle; StateActivity |= FlagsStateActivity.Flying; }
public void ResetActivityState() { StateActivity = FlagsStateActivity.Idle; //If not sure, must be idle. }
public void SetFlying() { StateActivity &= ~FlagsStateActivity.Idle; StateActivity |= FlagsStateActivity.Flying; }
public void ResetActivityState() { StateActivity = FlagsStateActivity.Idle; //If not sure, must be idle. }