public FlagScene() { fFlagResolution = new Resolution(40, 40); fBanner = new FlagSystem(fFlagResolution, timeStep); fBanner.size = size; fBanner.uTile = 1; fBanner.vTile = 1; fBanner.WindStrength = windStrength; fBanner.ini(timeStep); polyFillMode = PolygonMode.Fill; bUseTexture = true; }