//玩家胡牌进行结算 小结算
 public static void PlayerHuPaiResult(this FiveStarRoom fiveStarRoom, int operateType, params int[] seatIndexs)
 {
     fiveStarRoom.InitSamllResultInfo();
     for (int i = 0; i < fiveStarRoom.RoomNumber; i++)
     {
         fiveStarRoom.SmallPlayerResults[i].SeatIndex         = i;                                                //玩家索引
         fiveStarRoom.SmallPlayerResults[i].SamllGangPaiScore = fiveStarRoom.FiveStarPlayerDic[i].SmallGangScore; //小局杠牌得分
         fiveStarRoom.SmallPlayerResults[i].Hands             = fiveStarRoom.FiveStarPlayerDic[i].Hands;          //玩家手牌
         fiveStarRoom.SmallPlayerResults[i].PengGangInfos     = fiveStarRoom.FiveStarPlayerDic[i].OperateInfos;   //碰杠操作信息
         if (seatIndexs.Contains(i))
         {
             if (FiveStarOperateType.ZiMo == operateType)
             {
                 fiveStarRoom.PlayerResultCalculateGrade(fiveStarRoom.FiveStarPlayerDic[i].MoEndHand, i, operateType);//算出胡牌得分
             }
             else if (FiveStarOperateType.FangChongHu == operateType)
             {
                 fiveStarRoom.PlayerResultCalculateGrade(fiveStarRoom.CurrChuPaiCard, i, operateType);//算出胡牌得分
             }
         }
     }
     //如果是胡牌人数是0 就要算 查叫 和亮倒赔付
     if (seatIndexs.Length == 0)
     {
         fiveStarRoom.ChaJiaoLiangDaoPeiFu();
     }
     //分数赋值
     for (int j = 0; j < fiveStarRoom.RoomNumber; j++)
     {
         fiveStarRoom.FiveStarPlayerDic[j].NowScoreChange(fiveStarRoom.SmallPlayerResults[j].GetScore);       //现在的分数要加上胡牌得到分数
         fiveStarRoom.SmallPlayerResults[j].GetScore += fiveStarRoom.SmallPlayerResults[j].SamllGangPaiScore; //最终得分要算上小局杠牌得分
         fiveStarRoom.SmallPlayerResults[j].NowScore  = fiveStarRoom.FiveStarPlayerDic[j].NowScore;           //现在的分数
     }
     fiveStarRoom.SamllResultsFollow(seatIndexs);                                                             //处理小结算后续事件
 }