void SetDataInController() { PopulationController.Instance.ElitismTopTierPercent = _elitismTopSlider.value; PopulationController.Instance.ElitismBottomTierPercent = _elitismBotSlider.value; FitnessTypes type = GameUtility.StringToFitness(_fitnessTypeSelector.options[_fitnessTypeSelector.value].text); Debug.Log(type); PopulationController.Instance.FitnessType = type; PopulationController.Instance.EndTurn(); this.gameObject.SetActive(false); }
public static string FitnessToString(FitnessTypes pType) { return(fitnessToString[pType]); }