private void FishTalk(string keyWord, bool animateOrNot) { FishTalkButton.SetActive(true); currentFT = FishTextManager.GetText(keyWord); FishTalk(animateOrNot); }
public void FishTalk(string keyWord) { currentFT = FishTextManager.GetText(keyWord); int idx = Random.Range(0, currentFT.content.Count); fishTalkText.text = currentFT.content[currentFT.playingIdx]; }
public FishText GetText(string keyWord) { FishText newFishText = new FishText(); if (FishTextDict.ContainsKey(keyWord)) { newFishText = FishTextDict[keyWord]; } return(newFishText); }