Пример #1
0
    void OnTriggerEnter(Collider other)
    {
        Fish fish = other.gameObject.GetComponent <Fish>();

        if (fish != null && fish.CanEat() && m_state == EWhaleState.IDLE)
        {
            fish.Eat();
            Heal();
            // SetEffect(EEffectType.EAT);
        }
    }