Пример #1
0
    void Start()
    {
        player        = FirstPersonPlayerController.FindObjectOfType <FirstPersonPlayerController>();
        canShoot      = true;
        poolMunicion  = GameObject.Find("PoolMunicionPlayer");
        listaMunicion = new List <GameObject>();

        armaActual     = null;
        armaPrincipal  = null;
        armaSecundaria = null;

        for (int i = 0; i < 30; i++)
        {
            GameObject bala = Instantiate(balaPrefab) as GameObject;
            bala.transform.parent = poolMunicion.transform;

            bala.SetActive(false);

            listaMunicion.Add(bala);
        }
    }
Пример #2
0
 void Start()
 {
     player = FirstPersonPlayerController.FindObjectOfType <FirstPersonPlayerController>();
 }
Пример #3
0
 void Start()
 {
     controladorArma = ArmaController.FindObjectOfType <ArmaController>();
     player          = FirstPersonPlayerController.FindObjectOfType <FirstPersonPlayerController>();
 }
Пример #4
0
 void Start()
 {
     player       = FirstPersonPlayerController.FindObjectOfType <FirstPersonPlayerController>();
     hambreActual = hambreTotal;
     hambreTimer  = 1;
 }
Пример #5
0
 void Start()
 {
     hambre           = SistemaDeHambre.FindObjectOfType <SistemaDeHambre>();
     player           = FirstPersonPlayerController.FindObjectOfType <FirstPersonPlayerController>();
     inventarioPlayer = InventarioManager.FindObjectOfType <InventarioManager>();
 }