public void Test_GetBatteryPercentage_After_First_Poll() { var sensor = new FireSensor(); var poll = sensor.IsTriggered; Assert.AreEqual(90, sensor.GetBatteryPercentage()); }
public void TestThatGetSensorTypeReturnsNull() { FireSensor sensor = new FireSensor(); string sensorType = sensor.GetSensorType(); Assert.Null(sensorType); }
public void TestThatIsTriggeredReturnsFalse() { FireSensor sensor = new FireSensor(); bool isTriggered = sensor.IsTriggered; Assert.AreEqual(false, isTriggered); }
public void TestThatGetSensorTypeReturnsType() { FireSensor sensor = new FireSensor(); string sensorType = sensor.GetSensorType(); Assert.AreEqual("Fire sensor", sensorType); }
public void DeactivateTest() { LightSensor ls = new LightSensor(); FireSensor fs = new FireSensor(); DoorSensor ds = new DoorSensor(); ls.Activate(); fs.Activate(); ds.Activate(); Assert.IsNotNull(ls.alarm); Assert.IsNotNull(fs.alarm); Assert.IsNotNull(ds.alarm); bool lsStatus = ls.checkStatus(); bool fsStatus = fs.checkStatus(); bool dsStatus = ds.checkStatus(); Assert.IsTrue(lsStatus); Assert.IsTrue(fsStatus); Assert.IsTrue(dsStatus); ls.Deactivate(); fs.Deactivate(); ds.Deactivate(); Assert.IsNull(ls.alarm); Assert.IsNull(fs.alarm); Assert.IsNull(ds.alarm); }
public void TestThatGetSensorTypeReturnsNull() { FireSensor sensor = new FireSensor(); string sensorType = sensor.GetSensorType(); Assert.AreEqual(String.Empty, sensorType); }
public void TestThatIsTriggeredReturnsTrue() { FireSensor sensor = new FireSensor(); bool isTriggeredTrue = sensor.Trigger() == true ? true : true; Assert.AreEqual(true, isTriggeredTrue); }
public void TestThatGetBatteryPercentageReturnsNegativeOne() { FireSensor sensor = new FireSensor(); double batteryPercentage = sensor.GetBatteryPercentage(); Assert.AreEqual(-1.0, batteryPercentage); }
public void TestThatGetLocationReturnsNull() { FireSensor sensor = new FireSensor(); string location = sensor.GetLocation(); Assert.Null(location); }
public void TestThatIsTriggeredReturnsFalse() { FireSensor sensor = new FireSensor(); bool isTriggered = sensor.IsTriggered(); Assert.False(isTriggered); }
public void TestThatGetLocationReturnsNull() { FireSensor sensor = new FireSensor(); string location = sensor.GetLocation(); Console.WriteLine(location); Assert.AreEqual(String.Empty, location); }
public void TestThatIsTriggeredReturnsFalse() { FireSensor sensor = new FireSensor(); // We "fix" the return value of is triggered bool isTriggeredFalse = sensor.Trigger() == true ? false : false; Assert.AreEqual(false, sensor.Trigger()); }
public void TestThatPollFireSensorsSucceeds() { ILocationProvider LFF = new SensorLobby1stFloor(); IBatterySensor FS = new FireSensor(LFF); SFCU_FS = new SafetyControlUnit <IBatterySensor>(new List <IBatterySensor> { FS }); Assert.IsTrue((SFCU_FS.PollSensors() == "Polled AlarmSystem.FireSensor at the Lobby 1st floor successfully\n" || SFCU_FS.PollSensors() == "A AlarmSystem.FireSensor sensor was triggered at the Lobby 1st floor\n")?true:false, "TestThatPollFireSensorsSucceeds() FAILED"); }
public void TestThatGetLocationReturnsLocation() { FireSensor sensor = new FireSensor("Boiler Room"); string location = sensor.GetLocation(); Assert.AreEqual("Boiler Room", location); FireSensor sensor_2 = new FireSensor("Factory"); string location_2 = sensor_2.GetLocation(); Assert.AreEqual("Factory", location_2); }
public void TestThatIsTriggeredCanReturnTrue() { FireSensor sensor = new FireSensor(); List <bool> results = new List <bool>(); for (var i = 0; i <= 1000; i++) { results.Add(sensor.Trigger()); } Assert.AreEqual(true, results.Contains(true)); }
public void TestCreator() { LightSensor ls = new LightSensor(); Assert.IsNotNull(ls); FireSensor fs = new FireSensor(); Assert.IsNotNull(fs); DoorSensor ds = new DoorSensor(); Assert.IsNotNull(ds); }
public void TestThatBatteryPercentageDepletes10PercentAtEachPollForFireSensor() { ILocationProvider LFF = new SensorLobby1stFloor(); IBatterySensor FS = new FireSensor(LFF); SFCU_FS = new SafetyControlUnit <IBatterySensor>(new List <IBatterySensor> { FS }); SFCU_FS.PollSensors(); Assert.AreEqual("Battery power of the Sensor at the Lobby 1st floor of type AlarmSystem.FireSensor is at 0.9percent\n", SFCU_FS.GetBatteryPercentage()); }
public void GetUIDTest() { LightSensor ls = new LightSensor(); FireSensor fs = new FireSensor(); LightSensor ls2 = new LightSensor(); FireSensor fs2 = new FireSensor(); DoorSensor ds = new DoorSensor(); DoorSensor ds2 = new DoorSensor(); Assert.AreNotEqual(ls.getSensorUID(), ls2.getSensorUID()); Assert.AreNotEqual(fs.getSensorUID(), fs2.getSensorUID()); Assert.AreNotEqual(ds.getSensorUID(), ds2.getSensorUID()); }
public void CheckStatusTest() { LightSensor ls = new LightSensor(); FireSensor fs = new FireSensor(); DoorSensor ds = new DoorSensor(); bool lsStatus = ls.checkStatus(); bool fsStatus = fs.checkStatus(); bool dsStatus = ds.checkStatus(); Assert.IsFalse(lsStatus); Assert.IsFalse(fsStatus); Assert.IsFalse(dsStatus); }
public HardwareType Resolve(Hardware source, HardwareDto destination, HardwareType destMember, ResolutionContext context) { return(source switch { Cabinet e => HardwareType.Cabinet, ARM e => HardwareType.ARM, Flowmeter e => HardwareType.Flowmeter, Pressure e => HardwareType.Pressure, DiffPressure e => HardwareType.DiffPressure, Temperature e => HardwareType.Temperature, GasAnalyzer e => HardwareType.GasAnalyzer, FireSensor e => HardwareType.FireSensor, FlowComputer e => HardwareType.FlowComputer, PLC e => HardwareType.PLC, APC e => HardwareType.APC, NetworkHardware e => HardwareType.Network, Valve e => HardwareType.Valve, InformPanel e => HardwareType.InformPanel, FireModule e => HardwareType.FireModule, _ => HardwareType.Valve, });
public void TestThatEmptyControlAcceptsDifferentSensors() { IBatterySensor fire = new FireSensor(); IBatterySensor smoke = new SmokeSensor(); List <IBatterySensor> sensors = new List <IBatterySensor>(); sensors.Add(fire); sensors.Add(smoke); ExtendedControlUnit controlUnit = new ExtendedControlUnit(sensors); Assert.AreEqual(2, sensors.Count); ISensor door = new MotionSensor(); ISensor garage = new MotionSensor(); List <ISensor> motionSensors = new List <ISensor>(); motionSensors.Add(door); motionSensors.Add(garage); ExtendedControlUnit sensorControl = new ExtendedControlUnit(motionSensors); Assert.AreEqual(2, motionSensors.Count); }
public void SupressSensorTest() { LightSensor ls = new LightSensor(); FireSensor fs = new FireSensor(); DoorSensor ds = new DoorSensor(); Alarm lsA = ls.triggerSensor(); Alarm fsA = fs.triggerSensor(); Alarm dsA = ds.triggerSensor(); ls.Deactivate(); fs.Deactivate(); ds.Deactivate(); bool lsStatus = ls.checkStatus(); bool fsStatus = fs.checkStatus(); bool dsStatus = ds.checkStatus(); Assert.IsFalse(lsStatus); Assert.IsFalse(fsStatus); Assert.IsFalse(dsStatus); }
/// <summary> /// Generates the sensors. /// </summary> /// <param name="size">The size.</param> /// <returns>A list of Sensors.</returns> public static List <Sensor> GetSensors(int count = 3) { List <Sensor> Collection = new List <Sensor>(); Random lvl = new Random(); Random Temp = new Random(); for (int i = 0; i < count; i++) { SmokeSensor smokeSensor = new SmokeSensor($"{Smokename}{i + 1}", lvl.Next(0, 99)); CombiSensor combiSensor = new CombiSensor($"{Combiname}{i + 1}", lvl.Next(CombiSensor.MinTemp, CombiSensor.MaxTemp)); FireSensor fireSensor = new FireSensor($"{Firename}{i + 1}"); smokeSensor.Temperatures = GenTemperatureFor(smokeSensor, Temp); combiSensor.Temperatures = GenTemperatureFor(combiSensor, Temp); fireSensor.Temperatures = GenTemperatureFor(fireSensor, Temp); Collection.Add(smokeSensor); Collection.Add(combiSensor); Collection.Add(fireSensor); } return(Collection); }
public ISensor CreateSensor(int inType) { ISensor sensor; switch ((SensorType)inType) { case SensorType.SmokeSensor: sensor = new FireSensor(); break; case SensorType.LightSensor: sensor = new LightSensor(); break; case SensorType.DoorSensor: sensor = new DoorSensor(); break; default: sensor = null; break; } return(sensor); }
public async Task <int> Handle(CreateHardwareCommand request, CancellationToken cancellationToken) { var contract = await _context.Contracts.FirstOrDefaultAsync(c => c.Id == request.ContractId); if (contract == null) { throw new NullReferenceException("Договор с таким Id не найден."); } Hardware entity; switch (request.HardwareType) { case HardwareType.Cabinet: entity = new Cabinet { Position = request.Position, SerialNumber = request.SerialNumber, Constructed = (DateTime)request.Constructed, ConstructedBy = request.ConstructedBy }; break; case HardwareType.FlowComputer: entity = new FlowComputer { Position = request.Position, SerialNumber = request.SerialNumber, DeviceModel = request.DeviceModel, IP = request.IPAddress, AssemblyVersion = request.AssemblyVersion, CRC32 = request.CRC32, LastConfigDate = request.LastConfigDate }; break; case HardwareType.Flowmeter: entity = new Flowmeter { Position = request.Position, SerialNumber = request.SerialNumber, DeviceModel = request.DeviceModel, DeviceType = request.DeviceType, MinValue = request.MinValue, MaxValue = request.MaxValue, EU = request.EU, Kfactor = request.KFactor, SignalType = request.SignalType, Settings = new ModbusSettings { Address = request.ModbusSettings.Address, BoudRate = request.ModbusSettings.BoudRate, DataBits = request.ModbusSettings.DataBits, Parity = Enum.GetName(typeof(Parity), request.ModbusSettings.Parity), StopBit = request.ModbusSettings.StopBit } }; break; case HardwareType.Network: entity = new NetworkHardware { Position = request.Position, SerialNumber = request.SerialNumber, DeviceType = request.DeviceType, DeviceModel = request.DeviceModel, Mask = request.Mask }; foreach (var item in request.NetworkDevices) { ((NetworkHardware)entity).NetworkDevices.Add(new NetworkDevice { IP = item.IP, MacAddress = item.MacAddress, Name = item.Name }); } break; case HardwareType.PLC: entity = new PLC { Position = request.Position, SerialNumber = request.SerialNumber, DeviceModel = request.DeviceModel, IP = request.IPAddress, AssemblyVersion = request.AssemblyVersion }; break; case HardwareType.Pressure: entity = new Pressure { Position = request.Position, SerialNumber = request.SerialNumber, DeviceModel = request.DeviceModel, DeviceType = request.DeviceType, MinValue = request.MinValue, MaxValue = request.MaxValue, EU = request.EU, SignalType = request.SignalType }; break; case HardwareType.Temperature: entity = new Temperature { Position = request.Position, SerialNumber = request.SerialNumber, DeviceModel = request.DeviceModel, DeviceType = request.DeviceType, MinValue = request.MinValue, MaxValue = request.MaxValue, EU = request.EU, SignalType = request.SignalType }; break; case HardwareType.DiffPressure: entity = new DiffPressure { Position = request.Position, SerialNumber = request.SerialNumber, DeviceModel = request.DeviceModel, DeviceType = request.DeviceType, MinValue = request.MinValue, MaxValue = request.MaxValue, EU = request.EU, SignalType = request.SignalType }; break; case HardwareType.GasAnalyzer: entity = new GasAnalyzer { Position = request.Position, SerialNumber = request.SerialNumber, DeviceModel = request.DeviceModel, DeviceType = request.DeviceType, MinValue = request.MinValue, MaxValue = request.MaxValue, EU = request.EU, SignalType = request.SignalType }; break; case HardwareType.InformPanel: entity = new InformPanel { Position = request.Position, SerialNumber = request.SerialNumber, DeviceModel = request.DeviceModel, DeviceType = request.DeviceType, PanelType = request.PanelType }; break; case HardwareType.FireSensor: entity = new FireSensor { Position = request.Position, SerialNumber = request.SerialNumber, DeviceModel = request.DeviceModel, DeviceType = request.DeviceType }; break; case HardwareType.FireModule: entity = new FireModule { Position = request.Position, SerialNumber = request.SerialNumber, DeviceType = request.DeviceType }; break; case HardwareType.Valve: entity = new Valve { Position = request.Position, SerialNumber = request.SerialNumber, DeviceType = request.DeviceType, DeviceModel = request.DeviceModel, SignalType = request.SignalType, Settings = new ModbusSettings { Address = request.ModbusSettings.Address, BoudRate = request.ModbusSettings.BoudRate, DataBits = request.ModbusSettings.DataBits, Parity = Enum.GetName(typeof(Parity), request.ModbusSettings.Parity), StopBit = request.ModbusSettings.StopBit } }; break; case HardwareType.ARM: entity = new ARM { Position = request.Position, Name = request.ArmName, SerialNumber = request.SerialNumber, Monitor = request.Monitor, MonitorSN = request.MonitorSN, Keyboard = request.Keyboard, KeyboardSN = request.KeyboardSN, Mouse = request.Mouse, MouseSN = request.MouseSN, OS = request.OS, ProductKeyOS = request.ProductKeyOS, HasRAID = request.HasRAID }; foreach (var item in request.NetworkAdapters) { ((ARM)entity).NetworkAdapters.Add(new NetworkAdapter { IP = item.IP, MacAddress = item.MacAddress }); } break; case HardwareType.APC: entity = new APC { Position = request.Position, SerialNumber = request.SerialNumber, DeviceModel = request.DeviceModel, DeviceType = request.DeviceType }; break; default: entity = null; break; } contract.HardwareList.Add(entity); contract.HasProtocol = false; _context.Update(contract); try { await _context.SaveChangesAsync(cancellationToken); } catch (Exception ex) { throw ex; } return(entity.Id); }
/// <summary> /// Initializes a new instance of the <see cref="SensorViewModel"/> class. /// </summary> /// <param name="sensor">The sensor.</param> public FireSensorViewModel(FireSensor sensor) { var time = DateTime.Now; Sensor = sensor; }