Пример #1
0
        private void FindGame()
        {
            var connectionHandler = ConnectionHandler.Instance;
            var findGameMessage   = new FindGame
            {
                Team     = GameManager.Instance.CurrentFruitonTeam,
                GameMode = battleViewer.GameMode
            };
            var wrapperMessage = new WrapperMessage
            {
                FindGame = findGameMessage
            };

            Debug.Log(GameManager.Instance.CurrentFruitonTeam);
            connectionHandler.SendWebsocketMessage(wrapperMessage);
        }
Пример #2
0
        private void FindGame()
        {
            var connectionHandler = ConnectionHandler.Instance;
            var findGameMessage   = new FindGame
            {
                Team     = GameManager.Instance.CurrentFruitonTeam,
                GameMode = GameMode.Standard,
                PickMode = PickMode.Draft
            };
            var wrapperMessage = new WrapperMessage
            {
                FindGame = findGameMessage
            };

            connectionHandler.SendWebsocketMessage(wrapperMessage);
        }
Пример #3
0
        public void PlayGame(int gameNumber)
        {
            var game = FindGame.GetGame(gameNumber);

            game.GameStart();
        }
Пример #4
0
    public void find()
    {
        FindGame game = GameObject.Find("PlayerMate").GetComponent <FindGame>();

        game.activePlayer();
    }