public static void Read(byte[] packet, Client client) { PacketReader packetReader = new PacketReader(packet); Header header = packetReader.PopHeader(); packetReader.PopByte(); packetReader.PopShort(); Identity identity = packetReader.PopIdentity(); NonPlayerCharacterClass npc = (NonPlayerCharacterClass)FindDynel.FindDynelById(identity.Type, identity.Instance); Character character = FindClient.FindClientById(header.Sender).Character; packetReader.PopInt(); packetReader.PopInt(); packetReader.PopInt(); int container = packetReader.PopInt(); int place = packetReader.PopInt(); InventoryEntries ie = character.GetInventoryAt(place); AOItem aoi = ie.Item.ShallowCopy(); character.Inventory.Remove(ie); // Silent remove, no message given to client. Client handles this on its own npc.KnuBotTrade(character, aoi); }
public static void DespawnPacket(int targetId) { PacketWriter packetWriter = new PacketWriter(); packetWriter.PushByte(0xDF); packetWriter.PushByte(0xDF); packetWriter.PushShort(10); packetWriter.PushShort(1); packetWriter.PushShort(0x1d); packetWriter.PushInt(3086); packetWriter.PushInt(0); packetWriter.PushInt(0x36510078); packetWriter.PushIdentity(50000, targetId); packetWriter.PushByte(1); byte[] packet = packetWriter.Finish(); Dynel dyn = FindDynel.FindDynelById(50000, targetId); if (dyn != null) { NonPlayerCharacterClass npc = dyn as NonPlayerCharacterClass; if (npc != null) { npc.RemoveFromCache(); } Announce.PlayfieldOthers(dyn.PlayField, packet); } }
// This will be called by ZoneServer at startup after loading all Spawns/Vendors etc. // The Character parameter is not used here, but has to be defined (yet) public void Init(Character ch) { NonPlayerCharacterClass target = (NonPlayerCharacterClass)FindDynel.FindDynelById(50000, 100001); if (target != null) { target.KnuBot = new KnuBotNPC100001(target); Console.WriteLine("Registered KnuBot100001 Script with NPC"); } }
public override void ExecuteCommand(Client client, Identity target, string[] args) { Dynel _target = FindDynel.FindDynelById(target.Type, target.Instance); if (_target == null) { this.CommandHelp(client); return; } if ((_target is Character) && (!(_target is NonPlayerCharacterClass))) { this.CommandHelp(client); return; } Vector3 v3 = new Vector3(0, 0, 0); switch (args[1].ToLower()) { case "north": case "n": v3.z = 1; break; case "west": case "w": v3.x = 1; break; case "south": case "s": v3.z = -1; break; case "east": case "e": v3.x = -1; break; case "me": Vector3 tempchar = new Vector3(client.Character.Coordinates.x, 0, client.Character.Coordinates.z); Vector3 temptarget = new Vector3(_target.Coordinates.x, 0, _target.Coordinates.z); v3 = temptarget - tempchar; v3.z = -v3.z; break; default: this.CommandHelp(client); return; } v3.y = 0.0000000; _target.RawHeading = _target.RawHeading.GenerateRotationFromDirectionVector(v3.Normalize()); client.Teleport(client.Character.RawCoord, client.Character.RawHeading, client.Character.PlayField); }
public override void ExecuteCommand(Client client, Identity target, string[] args) { int id = int.Parse(args[1]); Dynel d = FindDynel.FindDynelById(50000, id); if (d == null) { client.SendChatText("Couldn't find Dynel " + id); } else { client.Teleport(d.Coordinates, d.Heading, d.PlayField); } }
public static void Read(byte[] packet) { PacketReader packetReader = new PacketReader(packet); Header header = packetReader.PopHeader(); packetReader.PopByte(); packetReader.PopShort(); int type = packetReader.PopInt(); int instance = packetReader.PopInt(); NonPlayerCharacterClass npc = (NonPlayerCharacterClass)FindDynel.FindDynelById(type, instance); Character character = FindClient.FindClientById(header.Sender).Character; character.KnuBotTarget = npc; }
public static void Read(byte[] packet, Client cli) { PacketReader pr = new PacketReader(packet); Header header = pr.PopHeader(); pr.PopByte(); pr.PopShort(); Identity id = pr.PopIdentity(); NonPlayerCharacterClass npc = (NonPlayerCharacterClass)FindDynel.FindDynelById(id.Type, id.Instance); if (npc != null) { npc.KnuBotStartTrade(cli.Character); } }
public static void Read(byte[] packet, Client client) { PacketReader packetReader = new PacketReader(packet); Header header = packetReader.PopHeader(); packetReader.PopByte(); packetReader.PopShort(); int type = packetReader.PopInt(); int instance = packetReader.PopInt(); NonPlayerCharacterClass npc = (NonPlayerCharacterClass)FindDynel.FindDynelById(type, instance); Character ch = FindClient.FindClientById(header.Sender).Character; if (npc != null) { npc.KnuBotFinishTrade(ch, packetReader.PopInt()); } }
public void Execute(Client cli, Statel parent, int Eventnumber) { bool reqs_met = true; int childop = -1; Character ftarget = null; bool reqresult = true; Character chartarget = (Character)FindDynel.FindDynelById(cli.Character.Target.Type, cli.Character.Target.Instance); for (int r = 0; r < this.Requirements.Count; r++) { switch (this.Requirements[r].Target) { case itemtarget_user: ftarget = cli.Character; break; case itemtarget_wearer: ftarget = cli.Character; break; case itemtarget_target: ftarget = chartarget; break; case itemtarget_fightingtarget: // Fighting target break; case itemtarget_self: ftarget = cli.Character; break; case itemtarget_selectedtarget: ftarget = chartarget; break; } if (ftarget == null) { reqs_met = false; return; } int statval = ftarget.Stats.StatValueByName(this.Requirements[r].AttributeNumber); switch (this.Requirements[r].Operator) { case operator_and: reqresult = ((statval & this.Requirements[r].AttributeValue) != 0); break; case operator_or: reqresult = ((statval | this.Requirements[r].AttributeValue) != 0); break; case operator_equalto: reqresult = (statval == this.Requirements[r].AttributeValue); break; case operator_lessthan: reqresult = (statval < this.Requirements[r].AttributeValue); break; case operator_greaterthan: reqresult = (statval > this.Requirements[r].AttributeValue); break; case operator_unequal: reqresult = (statval != this.Requirements[r].AttributeValue); break; case operator_true: reqresult = (statval != 0); break; case operator_false: reqresult = (statval == 0); break; case operator_bitand: reqresult = ((statval & this.Requirements[r].AttributeValue) != 0); break; case operator_bitor: reqresult = ((statval | this.Requirements[r].AttributeValue) != 0); break; default: reqresult = true; break; } switch (childop) { case operator_and: reqs_met &= reqresult; break; case operator_or: reqs_met |= reqresult; break; case -1: reqs_met = reqresult; break; default: break; } childop = this.Requirements[r].ChildOperator; } if (!reqs_met) { cli.SendChatText("Requirements not met. (better errormessage not coded yet)"); return; } if ( !Program.FunctionC.CallFunction( this.FunctionNumber, cli.Character, cli.Character, parent, this.Arguments.ToArray())) { #if DEBUG cli.SendChatText( "Statel " + parent.Type.ToString() + ":" + parent.Instance.ToString() + " handling " + Eventnumber.ToString() + " Function " + this.FunctionNumber.ToString() + " " + cli.Character.Coordinates); foreach (string arg in this.Arguments) { cli.SendChatText("Argument: " + arg); } #endif } }
public static void Read(byte[] packet, Client client, Dynel dynel) { PacketReader reader = new PacketReader(packet); PacketWriter packetWriter = new PacketWriter(); Header header = reader.PopHeader(); reader.PopByte(); reader.PopInt(); // unknown byte action = reader.PopByte(); // unknown Identity ident = reader.PopIdentity(); int container = reader.PopInt(); int place = reader.PopInt(); Character character = (Character)FindDynel.FindDynelById(ident.Type, ident.Instance); Character chaffected = (Character)FindDynel.FindDynelById(header.AffectedId.Type, header.AffectedId.Instance); // If target is a NPC, call its Action 0 if ((character is NonPlayerCharacterClass) && (action == 0)) { if (((NonPlayerCharacterClass)character).KnuBot != null) { character.KnuBotTarget = character; ((NonPlayerCharacterClass)character).KnuBot.TalkingTo = chaffected; ((NonPlayerCharacterClass)character).KnuBot.Action(0); } return; } int cashDeduct = 0; int inventoryCounter; InventoryEntries inventoryEntry; switch (action) { case 1: // end trade inventoryCounter = client.Character.Inventory.Count - 1; while (inventoryCounter >= 0) { inventoryEntry = client.Character.Inventory[inventoryCounter]; AOItem aoItem; if (inventoryEntry.Container == -1) { int nextFree = client.Character.GetNextFreeInventory(104); aoItem = ItemHandler.GetItemTemplate(inventoryEntry.Item.LowID); int price = aoItem.getItemAttribute(74); int mult = aoItem.getItemAttribute(212); // original multiplecount if (mult == 0) { mult = 1; inventoryEntry.Item.MultipleCount = 1; } // Deduct Cash (ie.item.multiplecount) div mult * price cashDeduct += Convert.ToInt32( mult * price * (100 - Math.Floor(Math.Min(1500, client.Character.Stats.ComputerLiteracy.Value) / 40.0)) / 2500); // Add the Shop modificator and exchange the CompLit for skill form vendortemplate table inventoryEntry.Placement = nextFree; inventoryEntry.Container = 104; if (!aoItem.isStackable()) { int multiplicator = inventoryEntry.Item.MultipleCount; inventoryEntry.Item.MultipleCount = 0; while (multiplicator > 0) { AddTemplate.Send(client, inventoryEntry); multiplicator--; } } else { AddTemplate.Send(client, inventoryEntry); } } if (inventoryEntry.Container == -2) { aoItem = ItemHandler.interpolate( inventoryEntry.Item.LowID, inventoryEntry.Item.HighID, inventoryEntry.Item.Quality); double multipleCount = aoItem.getItemAttribute(212); // original multiplecount int price = aoItem.getItemAttribute(74); if (multipleCount == 0.0) { multipleCount = 1.0; } else { multipleCount = inventoryEntry.Item.MultipleCount / multipleCount; } cashDeduct -= Convert.ToInt32( multipleCount * price * (100 + Math.Floor(Math.Min(1500, client.Character.Stats.ComputerLiteracy.Value) / 40.0)) / 2500); // Add the Shop modificator and exchange the CompLit for skill form vendortemplate table client.Character.Inventory.Remove(inventoryEntry); } inventoryCounter--; } client.Character.Stats.Cash.Set((uint)(client.Character.Stats.Cash.Value - cashDeduct)); // Packets.Stat.Set(client, 61, client.Character.Stats.Cash.StatValue - cashdeduct, false); byte[] reply0 = new byte[32]; Array.Copy(packet, reply0, 32); // pushing in server ID reply0[8] = 0; reply0[9] = 0; reply0[10] = 12; reply0[11] = 14; // pushing in Client ID reply0[12] = (byte)(client.Character.Id >> 24); reply0[13] = (byte)(client.Character.Id >> 16); reply0[14] = (byte)(client.Character.Id >> 8); reply0[15] = (byte)(client.Character.Id); packetWriter.PushBytes(reply0); packetWriter.PushByte(1); packetWriter.PushByte(4); packetWriter.PushIdentity(client.Character.LastTrade); packetWriter.PushIdentity(client.Character.LastTrade); client.Character.LastTrade = new Identity { Instance = 0, Type = 0 }; byte[] reply2 = packetWriter.Finish(); client.SendCompressed(reply2); break; case 2: // Decline trade inventoryCounter = client.Character.Inventory.Count - 1; while (inventoryCounter >= 0) { inventoryEntry = client.Character.Inventory[inventoryCounter]; if (inventoryEntry.Container == -1) { client.Character.Inventory.Remove(inventoryEntry); } else { if (inventoryEntry.Container == -2) { inventoryEntry.Placement = client.Character.GetNextFreeInventory(104); inventoryEntry.Container = 104; } } inventoryCounter--; } byte[] replyCopy = new byte[50]; Array.Copy(packet, replyCopy, 50); // pushing in server ID replyCopy[8] = 0; replyCopy[9] = 0; replyCopy[10] = 12; replyCopy[11] = 14; // pushing in Client ID replyCopy[12] = (byte)(client.Character.Id >> 24); replyCopy[13] = (byte)(client.Character.Id >> 16); replyCopy[14] = (byte)(client.Character.Id >> 8); replyCopy[15] = (byte)(client.Character.Id); packetWriter.PushBytes(replyCopy); byte[] rep1 = packetWriter.Finish(); client.SendCompressed(rep1); break; case 3: break; case 4: break; case 5: // add item to trade window case 6: // remove item from trade window byte[] reply = new byte[50]; Array.Copy(packet, reply, 50); if (character.Inventory.Count == 0) { ((VendingMachine)character).LoadTemplate(((VendingMachine)character).TemplateId); } // pushing in server ID reply[8] = 0; reply[9] = 0; reply[10] = 12; reply[11] = 14; // pushing in Client ID reply[12] = (byte)(client.Character.Id >> 24); reply[13] = (byte)(client.Character.Id >> 16); reply[14] = (byte)(client.Character.Id >> 8); reply[15] = (byte)(client.Character.Id); //PacketWriter pw = new PacketWriter(); packetWriter.PushBytes(reply); byte[] replyRemoveItemFromTradeWindow = packetWriter.Finish(); client.SendCompressed(replyRemoveItemFromTradeWindow); if (client.Character == character) { if (action == 5) { inventoryEntry = character.GetInventoryAt(place); inventoryEntry.Placement = character.GetNextFreeInventory(-2); inventoryEntry.Container = -2; } if (action == 6) { inventoryEntry = character.GetInventoryAt(place, -2); inventoryEntry.Placement = character.GetNextFreeInventory(104); inventoryEntry.Container = 104; } } else { InventoryEntries inew = new InventoryEntries { Container = -1, Placement = character.GetNextFreeInventory(-1) }; int oldPlacement = ((packet[46] >> 24) + (packet[47] >> 16) + (packet[48] >> 8) + packet[49]); InventoryEntries totrade = character.GetInventoryAt(oldPlacement); inew.Item.LowID = totrade.Item.LowID; inew.Item.HighID = totrade.Item.HighID; inew.Item.MultipleCount = totrade.Item.MultipleCount; if (action == 6) // Remove item from trade window { inew.Item.MultipleCount = -inew.Item.MultipleCount; } inew.Item.Quality = totrade.Item.Quality; chaffected.InventoryReplaceAdd(inew); } break; } }
public static void Read(byte[] packet, Client client) { SqlWrapper mys = new SqlWrapper(); // Packet Reader Unknown Values are Returning 0 Integers, Unable to Store Needed Packet data To Reply. #region PacketReader PacketReader packetReader = new PacketReader(packet); Header m_header = packetReader.PopHeader(); // 0 - 28 byte unknown = packetReader.PopByte(); // 29 int actionNum = packetReader.PopInt(); // 30 - 33 int unknown1 = packetReader.PopInt(); // 34 - 37 Identity m_ident = packetReader.PopIdentity(); // 38 - 35 int unknown2 = packetReader.PopInt(); // 36 - 39 int unknown3 = packetReader.PopInt(); // 40 - 43 short unknown4 = packetReader.PopShort(); // 44 - 45 #endregion switch (actionNum) { #region Cast nano case 19: // Cast nano { // CastNanoSpell PacketWriter castNanoSpell = new PacketWriter(); castNanoSpell.PushByte(0xDF); castNanoSpell.PushByte(0xDF); castNanoSpell.PushShort(10); castNanoSpell.PushShort(1); castNanoSpell.PushShort(0); castNanoSpell.PushInt(3086); castNanoSpell.PushInt(client.Character.Id); castNanoSpell.PushInt(0x25314D6D); castNanoSpell.PushIdentity(50000, client.Character.Id); castNanoSpell.PushByte(0); castNanoSpell.PushInt(unknown3); // Nano ID castNanoSpell.PushIdentity(m_ident); // Target castNanoSpell.PushInt(0); castNanoSpell.PushIdentity(50000, client.Character.Id); // Caster byte[] castNanoSpellA = castNanoSpell.Finish(); Announce.Playfield(client.Character.PlayField, castNanoSpellA); // CharacterAction 107 PacketWriter characterAction107 = new PacketWriter(); characterAction107.PushByte(0xDF); characterAction107.PushByte(0xDF); characterAction107.PushShort(10); characterAction107.PushShort(1); characterAction107.PushShort(0); characterAction107.PushInt(3086); characterAction107.PushInt(client.Character.Id); characterAction107.PushInt(0x5E477770); characterAction107.PushIdentity(50000, client.Character.Id); characterAction107.PushByte(0); characterAction107.PushInt(107); characterAction107.PushInt(0); characterAction107.PushInt(0); characterAction107.PushInt(0); characterAction107.PushInt(1); characterAction107.PushInt(unknown3); characterAction107.PushShort(0); byte[] characterAction107A = characterAction107.Finish(); Announce.Playfield(client.Character.PlayField, characterAction107A); // CharacterAction 98 PacketWriter characterAction98 = new PacketWriter(); characterAction98.PushByte(0xDF); characterAction98.PushByte(0xDF); characterAction98.PushShort(10); characterAction98.PushShort(1); characterAction98.PushShort(0); characterAction98.PushInt(3086); characterAction98.PushInt(client.Character.Id); characterAction98.PushInt(0x5E477770); characterAction98.PushIdentity(m_ident); characterAction98.PushByte(0); characterAction98.PushInt(98); characterAction98.PushInt(0); characterAction98.PushInt(0xCF1B); characterAction98.PushInt(unknown3); characterAction98.PushInt(client.Character.Id); characterAction98.PushInt(0x249F0); // duration? characterAction98.PushShort(0); byte[] characterAction98A = characterAction98.Finish(); Announce.Playfield(client.Character.PlayField, characterAction98A); } break; #endregion #region search /* this is here to prevent server crash that is caused by * search action if server doesn't reply if something is * found or not */ case 66: // If action == search { /* Msg 110:136744723 = "No hidden objects found." */ client.SendFeedback(110, 136744723); } break; #endregion #region info case 105: // If action == Info Request { Client tPlayer = null; if ((tPlayer = FindClient.FindClientById(m_ident.Instance)) != null) { #region Titles uint LegacyScore = tPlayer.Character.Stats.PvpRating.StatBaseValue; string LegacyTitle = null; if (LegacyScore < 1400) { LegacyTitle = ""; } else if (LegacyScore < 1500) { LegacyTitle = "Freshman"; } else if (LegacyScore < 1600) { LegacyTitle = "Rookie"; } else if (LegacyScore < 1700) { LegacyTitle = "Apprentice"; } else if (LegacyScore < 1800) { LegacyTitle = "Novice"; } else if (LegacyScore < 1900) { LegacyTitle = "Neophyte"; } else if (LegacyScore < 2000) { LegacyTitle = "Experienced"; } else if (LegacyScore < 2100) { LegacyTitle = "Expert"; } else if (LegacyScore < 2300) { LegacyTitle = "Master"; } else if (LegacyScore < 2500) { LegacyTitle = "Champion"; } else { LegacyTitle = "Grand Master"; } #endregion int orgGoverningForm = 0; SqlWrapper ms = new SqlWrapper(); DataTable dt = ms.ReadDatatable( "SELECT `GovernmentForm` FROM organizations WHERE ID=" + tPlayer.Character.OrgId); if (dt.Rows.Count > 0) { orgGoverningForm = (Int32)dt.Rows[0][0]; } string orgRank = OrgClient.GetRank( orgGoverningForm, tPlayer.Character.Stats.ClanLevel.StatBaseValue); // Uses methods in ZoneEngine\PacketHandlers\OrgClient.cs /* Known packetFlags-- * 0x40 - No org | 0x41 - Org | 0x43 - Org and towers | 0x47 - Org, towers, player has personal towers | 0x50 - No pvp data shown * Bitflags-- * Bit0 = hasOrg, Bit1 = orgTowers, Bit2 = personalTowers, Bit3 = (Int32) time until supression changes (Byte) type of supression level?, Bit4 = noPvpDataShown, Bit5 = hasFaction, Bit6 = ?, Bit 7 = null. */ byte packetFlags = 0x40; // Player has no Org if (tPlayer.Character.OrgId != 0) { packetFlags = 0x41; // Player has Org, no towers } PacketWriter infoPacket = new PacketWriter(); // Start packet header infoPacket.PushByte(0xDF); infoPacket.PushByte(0xDF); infoPacket.PushShort(10); infoPacket.PushShort(1); infoPacket.PushShort(0); infoPacket.PushInt(3086); // sender (server ID) infoPacket.PushInt(client.Character.Id); // receiver infoPacket.PushInt(0x4D38242E); // packet ID infoPacket.PushIdentity(50000, tPlayer.Character.Id); // affected identity infoPacket.PushByte(0); // ? // End packet header infoPacket.PushByte(packetFlags); // Based on flags above infoPacket.PushByte(1); // esi_001? infoPacket.PushByte((byte)tPlayer.Character.Stats.Profession.Value); // Profession infoPacket.PushByte((byte)tPlayer.Character.Stats.Level.Value); // Level infoPacket.PushByte((byte)tPlayer.Character.Stats.TitleLevel.Value); // Titlelevel infoPacket.PushByte((byte)tPlayer.Character.Stats.VisualProfession.Value); // Visual Profession infoPacket.PushShort(0); // Side XP Bonus infoPacket.PushUInt(tPlayer.Character.Stats.Health.Value); // Current Health (Health) infoPacket.PushUInt(tPlayer.Character.Stats.Life.Value); // Max Health (Life) infoPacket.PushInt(0); // BreedHostility? infoPacket.PushUInt(tPlayer.Character.OrgId); // org ID infoPacket.PushShort((short)tPlayer.Character.FirstName.Length); infoPacket.PushBytes(Encoding.ASCII.GetBytes(tPlayer.Character.FirstName)); infoPacket.PushShort((short)tPlayer.Character.LastName.Length); infoPacket.PushBytes(Encoding.ASCII.GetBytes(tPlayer.Character.LastName)); infoPacket.PushShort((short)LegacyTitle.Length); infoPacket.PushBytes(Encoding.ASCII.GetBytes(LegacyTitle)); infoPacket.PushShort(0); // Title 2 // If receiver is in the same org as affected identity, whom is not orgless, send org rank and city playfield if ((client.Character.OrgId == tPlayer.Character.OrgId) && (tPlayer.Character.OrgId != 0)) { infoPacket.PushShort((short)orgRank.Length); infoPacket.PushBytes(Encoding.ASCII.GetBytes(orgRank)); infoPacket.PushInt(0); //infoPacket.PushIdentity(0, 0); // City (50201, Playfield) // Pushed 1 zero to much and screwed info for characters in orgs, but I´ll leave it for later just incase. } infoPacket.PushUInt(tPlayer.Character.Stats.InvadersKilled.Value); // Invaders Killed infoPacket.PushUInt(tPlayer.Character.Stats.KilledByInvaders.Value); // Killed by Invaders infoPacket.PushUInt(tPlayer.Character.Stats.AlienLevel.Value); // Alien Level infoPacket.PushUInt(tPlayer.Character.Stats.PvpDuelKills.Value); // Pvp Duel Kills infoPacket.PushUInt(tPlayer.Character.Stats.PvpDuelDeaths.Value); // Pvp Duel Deaths infoPacket.PushUInt(tPlayer.Character.Stats.PvpProfessionDuelDeaths.Value); // Pvp Profession Duel Kills infoPacket.PushUInt(tPlayer.Character.Stats.PvpRankedSoloKills.Value); // Pvp Solo Kills infoPacket.PushUInt(tPlayer.Character.Stats.PvpRankedSoloDeaths.Value); // Pvp Team Kills infoPacket.PushUInt(tPlayer.Character.Stats.PvpSoloScore.Value); // Pvp Solo Score infoPacket.PushUInt(tPlayer.Character.Stats.PvpTeamScore.Value); // Pvp Team Score infoPacket.PushUInt(tPlayer.Character.Stats.PvpDuelScore.Value); // Pvp Duel Score byte[] infoPacketA = infoPacket.Finish(); client.SendCompressed(infoPacketA); } else { NonPlayerCharacterClass npc = (NonPlayerCharacterClass)FindDynel.FindDynelById(m_ident.Type, m_ident.Instance); if (npc != null) { PacketWriter infoPacket = new PacketWriter(); // Start packet header infoPacket.PushByte(0xDF); infoPacket.PushByte(0xDF); infoPacket.PushShort(10); infoPacket.PushShort(1); infoPacket.PushShort(0); infoPacket.PushInt(3086); // sender (server ID) infoPacket.PushInt(client.Character.Id); // receiver infoPacket.PushInt(0x4D38242E); // packet ID infoPacket.PushIdentity(50000, npc.Id); // affected identity infoPacket.PushByte(0); // ? // End packet header infoPacket.PushByte(0x50); // npc's just have 0x50 infoPacket.PushByte(1); // esi_001? infoPacket.PushByte((byte)npc.Stats.Profession.Value); // Profession infoPacket.PushByte((byte)npc.Stats.Level.Value); // Level infoPacket.PushByte((byte)npc.Stats.TitleLevel.Value); // Titlelevel infoPacket.PushByte((byte)npc.Stats.VisualProfession.Value); // Visual Profession infoPacket.PushShort(0); // no idea for npc's infoPacket.PushUInt(npc.Stats.Health.Value); // Current Health (Health) infoPacket.PushUInt(npc.Stats.Life.Value); // Max Health (Life) infoPacket.PushInt(0); // BreedHostility? infoPacket.PushUInt(0); // org ID infoPacket.PushShort(0); infoPacket.PushShort(0); infoPacket.PushShort(0); infoPacket.PushShort(0); infoPacket.PushInt(0x499602d2); infoPacket.PushInt(0x499602d2); infoPacket.PushInt(0x499602d2); byte[] infoPacketA = infoPacket.Finish(); client.SendCompressed(infoPacketA); } } } break; #endregion #region logout case 120: // If action == Logout { //Start 30 second logout timer if client is not a GM (statid 215) if (client.Character.Stats.GMLevel.Value == 0) { client.startLogoutTimer(); } else // If client is a GM, disconnect without timer { client.Server.DisconnectClient(client); } } break; case 121: // If action == Stop Logout { //Stop current logout timer and send stop logout packet client.Character.UpdateMoveType((byte)client.Character.PreviousMoveMode); client.CancelLogOut(); } break; #endregion #region stand case 87: // If action == Stand { client.Character.UpdateMoveType(37); //Send stand up packet, and cancel timer/send stop logout packet if timer is enabled client.StandCancelLogout(); } break; #endregion #region Team case 22: //Kick Team Member { } break; case 24: //Leave Team { TeamClass team = new TeamClass(); team.LeaveTeam(client); } break; case 25: //Transfer Team Leadership { } break; case 26: //Team Join Request { // Send Team Invite Request To Target Player TeamClass team = new TeamClass(); team.SendTeamRequest(client, m_ident); } break; case 28: //Request Reply { // Check if positive or negative response // if positive TeamClass team = new TeamClass(); uint teamID = TeamClass.GenerateNewTeamId(client, m_ident); // Destination Client 0 = Sender, 1 = Reciever // Reciever Packets /////////////////// // CharAction 15 team.TeamRequestReply(client, m_ident); // CharAction 23 team.TeamRequestReplyCharacterAction23(client, m_ident); // TeamMember Packet team.TeamReplyPacketTeamMember(1, client, m_ident, "Member1"); // TeamMemberInfo Packet team.TeamReplyPacketTeamMemberInfo(1, client, m_ident); // TeamMember Packet team.TeamReplyPacketTeamMember(1, client, m_ident, "Member2"); // Sender Packets ///////////////// // TeamMember Packet team.TeamReplyPacketTeamMember(0, client, m_ident, "Member1"); // TeamMemberInfo Packet team.TeamReplyPacketTeamMemberInfo(0, client, m_ident); // TeamMember Packet team.TeamReplyPacketTeamMember(0, client, m_ident, "Member2"); } break; #endregion #region Delete Item case 0x70: mys.SqlDelete( "DELETE FROM " + client.Character.GetSqlTablefromDynelType() + "inventory WHERE placement=" + m_ident.Instance.ToString() + " AND container=" + m_ident.Type.ToString()); InventoryEntries i_del = client.Character.GetInventoryAt(m_ident.Instance); client.Character.Inventory.Remove(i_del); byte[] action2 = new byte[0x37]; Array.Copy(packet, action2, 0x37); action2[8] = 0x00; action2[9] = 0x00; action2[10] = 0x0C; action2[11] = 0x0E; client.SendCompressed(action2); break; #endregion #region Split item case 0x34: int nextid = client.Character.GetNextFreeInventory(m_ident.Type); InventoryEntries i = client.Character.GetInventoryAt(m_ident.Instance); i.Item.MultipleCount -= unknown3; InventoryEntries i2 = new InventoryEntries(); i2.Item = i.Item.ShallowCopy(); i2.Item.MultipleCount = unknown3; i2.Placement = nextid; client.Character.Inventory.Add(i2); client.Character.WriteInventoryToSql(); break; #endregion #region Join item case 0x35: InventoryEntries j1 = client.Character.GetInventoryAt(m_ident.Instance); InventoryEntries j2 = client.Character.GetInventoryAt(unknown3); j1.Item.MultipleCount += j2.Item.MultipleCount; client.Character.Inventory.Remove(j2); client.Character.WriteInventoryToSql(); byte[] joined = new byte[0x37]; Array.Copy(packet, joined, 0x37); joined[8] = 0x00; joined[9] = 0x00; joined[10] = 0x0C; joined[11] = 0x0E; client.SendCompressed(joined); break; #endregion #region Sneak Action // ################################################################################### // Spandexpants: This is all i have done so far as to make sneak turn on and off, // currently i cannot find a missing packet or link which tells the server the player // has stopped sneaking, hidden packet or something, will come back to later. // ################################################################################### // Sneak Packet Received case 163: { PacketWriter Sneak = new PacketWriter(); // TODO: IF SNEAKING IS ALLOWED RUN THIS CODE. // Send Action 162 : Enable Sneak Sneak.PushByte(0xDF); Sneak.PushByte(0xDF); Sneak.PushShort(0xA); Sneak.PushShort(1); Sneak.PushShort(0); Sneak.PushInt(3086); // Send Sneak.PushInt(client.Character.Id); // Reciever Sneak.PushInt(0x5e477770); // Packet ID Sneak.PushIdentity(50000, client.Character.Id); // TYPE / ID Sneak.PushInt(0); Sneak.PushByte(0xA2); // Action ID Sneak.PushInt(0); Sneak.PushInt(0); Sneak.PushInt(0); Sneak.PushInt(0); Sneak.PushInt(0); Sneak.PushShort(0); byte[] sneakpacket = Sneak.Finish(); client.SendCompressed(sneakpacket); // End of Enable sneak // TODO: IF SNEAKING IS NOT ALLOWED SEND REJECTION PACKET } break; #endregion #region Use Item on Item case 81: { Identity item1 = new Identity(); Identity item2 = new Identity(); item1.Type = m_ident.Type; item1.Instance = m_ident.Instance; item2.Type = unknown2; item2.Instance = unknown3; Tradeskill cts = new Tradeskill(client, item1.Instance, item2.Instance); cts.ClickBuild(); break; } #endregion #region Change Visual Flag case 166: { client.Character.Stats.VisualFlags.Set(unknown3); // client.SendChatText("Setting Visual Flag to "+unknown3.ToString()); AppearanceUpdate.AnnounceAppearanceUpdate(client.Character); break; } #endregion #region Tradeskill Source Changed case 0xdc: TradeSkillReceiver.TradeSkillSourceChanged(client, unknown2, unknown3); break; #endregion #region Tradeskill Target Changed case 0xdd: TradeSkillReceiver.TradeSkillTargetChanged(client, unknown2, unknown3); break; #endregion #region Tradeskill Build Pressed case 0xde: TradeSkillReceiver.TradeSkillBuildPressed(client, m_ident.Instance); break; #endregion #region default default: { byte[] action = new byte[0x37]; Array.Copy(packet, action, 0x37); action[8] = 0x00; action[9] = 0x00; action[10] = 0x0C; action[11] = 0x0E; Announce.Playfield(client.Character.PlayField, action); } break; #endregion } packetReader.Finish(); }
/// <summary> /// /// </summary> /// <param name="client"></param> /// <param name="packet"></param> /// <param name="messageNumber"></param> public static void Parse(Client client, byte[] packet, int messageNumber) { // Some of these messages are never sent from // client to server, but I left them in just // in case I'm wrong about some packet. And to // allow server to log/disconnect clients that // send unexpected messages. *Suiv* int type = (((packet[20] << 24) + (packet[21] << 16) + (packet[22] << 8) + packet[23])); int dynelId = (((packet[24] << 24) + (packet[25] << 16) + (packet[26] << 8) + packet[27])); Dynel dynel = FindDynel.FindDynelById(type, dynelId); switch (messageNumber) { case 0x000a0c5a: //KnuBotNPCDescription break; case 0x052e2f0c: //AddTemplate break; case 0x0639474d: //GridDestinationSelect break; case 0x0C5a5d6d: //WeatherControl break; case 0x0d381f02: //PetToMaster break; case 0x1078735a: //FlushRDBCaches break; case 0x1330734f: //ShopSearchResult break; case 0x145a4f66: //ShopSearchRequest break; case 0x166a435e: //AcceptBSInvite break; case 0x194e4f76: //AddPet break; case 0x195e496e: //SetPos break; case 0x1c3a4f77: //ReflectAttack break; case 0x1d3c0f1c: //SpecialAttackWeapon break; case 0x2001377e: //MentorInvite break; case 0x2049527c: //Action break; case 0x204f4871: //Script break; case 0x206b4b73: //FormatFeedback break; case 0x2103247d: //KnuBotAnswer KnuBotAnswer.Read(packet, client); break; case 0x212c487a: //Quest break; case 0x215b5678: //MineFullUpdate break; case 0x2252445f: //LookAt if (dynel != null) { ((Character)dynel).SetTarget(packet); } break; case 0x25192476: //ShieldAttack break; case 0x25314d6d: //CastNanoSpell break; case 0x253d024c: //ResearchUpdate break; case 0x260f3671: //FollowTarget FollowTarget.Read(packet, client, dynel); break; case 0x264b514b: //RelocateDynels break; case 0x264e5f61: //Absorb break; case 0x26515e61: //Reload break; case 0x270a4c62: //KnuBotCloseChatWindow KnuBotCloseChatWindow.Read(packet, client); break; case 0x271b3a6b: //SimpleCharFullUpdate break; case 0x28251f01: //StartLogout break; case 0x28494070: //Attack break; case 0x28784248: //TeamMemberInfo break; case 0x29304349: //FullCharacter break; case 0x2933154f: //LaserTargetList break; case 0x2a253f5f: //TrapDisarmed break; case 0x2a293d0f: //Fov break; case 0x2b333d6e: //Stat break; case 0x2c2f061c: //QueueUpdate break; case 0x2d212407: //KnuBotRejectedItems break; case 0x2e072a78: //PlayerShopFullUpdate break; case 0x2e2a4a6b: //OrgInfoPacket break; case 0x30161355: //n3PlayfieldFullUpdate break; case 0x3115534d: //ResearchRequest break; case 0x3129233b: //AreaFormula break; case 0x3301337a: //InfromPlayer break; case 0x333b2867: //Mail break; case 0x342c1d1d: //ApplySpells break; case 0x343c287f: //Bank break; case 0x353f4f52: //ShopInventory break; case 0x35505644: //TemplateAction break; case 0x36284f6e: //Trade OnTrade.Read(packet, client, dynel); break; case 0x365a5071: //DoorFullUpdate break; case 0x365e555b: //CityAdvantages break; case 0x3710256c: //HealthDamage break; case 0x371d0542: //FightModeUpdate break; case 0x373e3513: //SetShopName break; case 0x39343c68: //Buff break; case 0x3a1b2c0c: //KnuBotTrade KnuBotTrade.Read(packet, client); break; case 0x3a243f41: //DropTemplate break; case 0x3a322a4a: //GridSelected break; case 0x3b11256f: //SimpleItemFullUpdate break; case 0x3b132d64: //KnuBotOpenChatWindow break; case 0x3b1d2268: //WeaponItemFullUpdate break; case 0x3b290771: //SocialActionCmd SocialActionCmd.Read(packet, client); break; case 0x3b3b2878: //Raid break; case 0x3c1e2803: //ShadowLevel break; case 0x3c265179: //Clone break; case 0x3d5b4544: //ShopCommission break; case 0x3d746c7c: //ServerPathPosDebugInfo break; case 0x3e205660: //Skill SkillUpdate.Read(packet, client); break; case 0x3f3a1914: //LeaveBattle break; case 0x405b4f27: //ShopInfo break; case 0x41624f0d: //AppearanceUpdate break; case 0x43197d22: //n3Teleport break; case 0x435f7023: //PerkUpdate break; case 0x44483b3a: //SendScore break; case 0x445f2a0b: //Resurrect break; case 0x45072a0b: //UpdateClientVisual break; case 0x45273f0a: //HouseDemolishStart break; case 0x455d2938: //PlaySound break; case 0x46002f16: //AttackInfo break; case 0x46312d2e: //TeamMember break; case 0x464d000a: //SpawnMech break; case 0x465a4061: //QuestFullUpdate break; case 0x465a5d73: //ChestItemFullUpdate break; case 0x4727213e: //NanoAttack break; case 0x47483633: //DropDynel break; case 0x47537a24: //ContainerAddItem ContainerAddItem.AddItemToContainer(packet, client); break; case 0x49222612: //Visibility break; case 0x4a41203e: //StopFight break; case 0x4b062919: //BattleOver break; case 0x4b5e7202: //InventoryUpdated break; case 0x4c7d403b: //DoorStatusUpdate break; case 0x4d2a3a38: //TeamInvite break; case 0x4d333027: //ShopStatus break; case 0x4d38242e: //InfoPacket break; case 0x4d450114: //SpellList break; case 0x4e536976: //InventoryUpdate break; case 0x4f474e05: //CorpseFullUpdate break; case 0x50544d19: //Feedback break; case 0x51492120: //CharSecSpecAttack break; case 0x52213420: //BankCorpse break; case 0x52526858: //GenericCmd GenericCmd.Read(packet, client, dynel); break; case 0x5266632a: //PathMoveCmd break; case 0x540e3b27: //ArriveAtBs break; case 0x54111123: //CharDCMove CharacterDCMove.Read(packet, client); break; case 0x55220726: //PlayfieldAllTowers break; case 0x55682b24: //KnuBotFinishTrade KnuBotFinishTrade.Read(packet, client); break; case 0x55704d31: //KnuBotAnswerList break; case 0x56353038: //StopLogout break; case 0x570c2039: //CharInPlay CharacterInPlay.Read(packet, client); break; case 0x58362220: //ShopUpdate break; case 0x58574239: //MechInfo break; case 0x58742a0f: //RemovePet break; case 0x59210126: //PlayfieldAllCities break; case 0x59313928: //TrapItemFullUpdate break; case 0x5a585f65: //Inspect break; case 0x5b1e052c: //PlayfieldTowerUpdateClient break; case 0x5c240404: //ServerPosDebugInfo break; case 0x5c436609: //QuestAlternative break; case 0x5c4a493a: //FullAuto break; case 0x5c525a7b: ChatCommandHandler.Read(packet, client); break; case 0x5c654b28: //MissedAttackInfo break; case 0x5d70532a: //KnuBotAppendText break; case 0x5e477770: CharacterAction.Read(packet, client); break; case 0x5e5b6007: //HouseDisappeared break; case 0x5f4a4c6c: //Impulse break; case 0x5f4b1a39: //PlayfieldAnarchyF break; case 0x5f4b442a: //ChatText break; case 0x5f52412e: //GameTime break; case 0x60201d0e: //SetWantedDirection break; case 0x62741e15: //AOTransportSignal break; case 0x63333303: //PetCommand break; case 0x64582a07: //OrgServer break; case 0x6e5f566e: //SetStat break; case 0x734e5a7b: //SetName break; case 0x742e2314: //StopMovingCmd break; case 0x754f1115: //SpecialAttackInfo break; case 0x77230927: //GiveQuestToMember break; case 0x7864401d: //KnuBotStartTrade KnuBotStartTrade.Read(packet, client); break; case 0x7a222202: //GfxTrigger break; case 0x7e00312f: //ShopItemPrice break; case 0x7f405a16: //NewLevel break; case 0x7f4b3108: //OrgClient OrgClient.Read(packet, client); break; case 0x7f544905: //VendingMachineFullUpdate break; default: client.Server.Warning(client, "Client sent unknown N3Message {0:x8}", messageNumber.ToString()); break; } }
public override void ExecuteCommand(Client client, Identity target, string[] args) { // Fallback to self if no target is selected if (target.Instance == 0) { target.Type = client.Character.Type; target.Instance = client.Character.Id; } int statId = StatsList.GetStatId(args[1]); if (statId == 1234567890) { client.SendChatText("Unknown Stat name " + args[1]); return; } uint statNewValue = 1234567890; try { statNewValue = uint.Parse(args[2]); } catch { try { // For values >= 2^31 statNewValue = (uint.Parse(args[2])); } catch (FormatException) { } catch (OverflowException) { } } Character tempch = (Character)FindDynel.FindDynelById(target.Type, target.Instance); uint statOldValue; try { statOldValue = tempch.Stats.GetBaseValue(statId); tempch.Stats.SetStatValueByName(statId, statNewValue); if (tempch.Client != null) { tempch.Stats.Send(tempch.Client, statId); } } catch { client.SendChatText("Unknown StatId " + statId); return; } string response = "Character " + tempch.Name + " (" + target.Instance + "): Stat " + StatsList.GetStatName(statId) + " (" + statId + ") ="; response += " Old: " + statOldValue; response += " New: " + statNewValue; client.SendChatText(response); }
public override void ExecuteCommand(Client client, Identity target, string[] args) { // Fallback to self if no target is selected if (target.Instance == 0) { target.Type = client.Character.Type; target.Instance = client.Character.Id; } if (target.Type != 50000) { client.SendChatText("Target must be player/monster/NPC"); return; } Dynel targetDynel = FindDynel.FindDynelById(target.Type, target.Instance); if (targetDynel != null) { Character targetCharacter = (Character)targetDynel; // May be obsolete in the future, let it stay in comment yet // ch.CalculateSkills(); int statId = StatsList.GetStatId(args[1]); if (statId == 1234567890) { client.SendChatText("Unknown Stat name " + args[1]); return; } uint statValue; int effectiveValue; int trickle; int mod; int perc; try { statValue = targetCharacter.Stats.GetBaseValue(statId); effectiveValue = targetCharacter.Stats.StatValueByName(statId); trickle = targetCharacter.Stats.GetStatbyNumber(statId).Trickle; mod = targetCharacter.Stats.GetStatbyNumber(statId).StatModifier; perc = targetCharacter.Stats.GetStatbyNumber(statId).StatPercentageModifier; } catch (StatDoesNotExistException) { client.SendChatText("Unknown Stat Id " + statId); return; } string response = "Character " + targetCharacter.Name + " (" + targetCharacter.Id + "): Stat " + StatsList.GetStatName(statId) + " (" + statId + ") = " + statValue; client.SendChatText(response); if (statValue != targetCharacter.Stats.StatValueByName(args[1])) { response = "Effective value Stat " + StatsList.GetStatName(statId) + " (" + statId + ") = " + effectiveValue; client.SendChatText(response); } response = "Trickle: " + trickle + " Modificator: " + mod + " Percentage: " + perc; client.SendChatText(response); } else { // Shouldnt be happen again (fallback to self) client.SendChatText("Unable to find target."); } }