private void Awake() { playButton = GameObject.FindGameObjectWithTag("uiPlayButton").GetComponent <Button>(); if (playButton == null) { Debug.Log("Menu Button couldnt get a reference to the Play Button"); } fpPanel = GameObject.FindGameObjectWithTag("uiFinalPlayPanel").GetComponent <FinalPlayPanel>(); if (fpPanel == null) { Debug.Log("Menu button couldnt get a reference to the Final Play Panel Script."); } daScript = GameObject.FindGameObjectWithTag("uiDownArrow").GetComponent <DownArrowScript>(); if (daScript == null) { Debug.Log("Menu button script couldnt get reference to the down arrow script."); } charSelectSub = GameObject.FindGameObjectWithTag("uiCharSubPanel"); if (charSelectSub == null) { Debug.Log("Menu Button Script couldnt get a reference to the ui Char Select Sub Panel."); } }
// Use this for initialization void Start() { playPanel = GameObject.FindGameObjectWithTag("uiFinalPlayPanel"); if (playPanel == null) { Debug.Log("FinalPlay Back Button couldnt get a reference to the FinalPlayPanel Object"); } else { fpPanel = playPanel.GetComponent <FinalPlayPanel>(); if (fpPanel == null) { Debug.Log("FinalPlay Back button couldnt get reference to the Final Play Panel Script"); } } bbText = new Text[2]; // should be only two... button = GetComponent <Button>(); if (button == null) { Debug.Log("FinalPlay Back Button script could not get a reference to the button sript."); } else { button.onClick.AddListener(GoBack); Text[] t = button.gameObject.GetComponentsInChildren <Text>(); if (t != null) { for (int i = 0; i < t.Length; i++) { bbText[i] = t[i]; if (bbText[i] == null) { Debug.Log("FinalPlay Back Button couldnt get a reference to one of its child Text component."); } } } } audioOut = GetComponent <AudioSource>(); if (audioOut == null) { Debug.Log("FinalPlay Back Button couldnt get its Audio Source component."); } pScript = GameObject.FindGameObjectWithTag("PlayerController").GetComponent <PlayerController>(); if (pScript == null) { Debug.Log("FinalPlay Back Button script could not get a reference to the Player controller."); } //playPanel.SetActive(false); }
void Awake() { playPanel = GameObject.FindGameObjectWithTag("uiFinalPlayPanel"); if (playPanel == null) { Debug.Log("Next Button couldnt get a reference to the FinalPlayPanel Object"); } else { fpPanel = playPanel.GetComponent <FinalPlayPanel>(); if (fpPanel == null) { Debug.Log("Next button couldnt get reference to the Final Play Panel Script"); } } }