Пример #1
0
        public static void CheckForErrors(string directoryName)
        {
            string modelPath = directoryName + "model" + Path.DirectorySeparatorChar;

            directoryName = directoryName.Remove(directoryName.Length - 1, 1);
            string modName = directoryName.Split(Path.DirectorySeparatorChar).Last();

            if (!Directory.Exists(modelPath))
            {
                LogHelper.Info(string.Format(UIStrings.INFO_ERROR_CHECKING_NO_MODELS, modName));
                return;
            }
            string[] folders = Directory.GetDirectories(modelPath);
            foreach (string folder in folders)
            {
                string foldername = folder.Split(Path.DirectorySeparatorChar).Last();
                string modelNut   = folder + Path.DirectorySeparatorChar + "model.nut";
                string modelNud   = folder + Path.DirectorySeparatorChar + "model.nud";
                string metalNud   = folder + Path.DirectorySeparatorChar + "metal.nud";
                if (!File.Exists(modelNut))
                {
                    LogHelper.Error(string.Format(UIStrings.ERROR_ERROR_CHECKING_MODEL_NUT_MISSING, modName, foldername));
                    return;
                }
                if (!File.Exists(modelNud))
                {
                    LogHelper.Error(string.Format(UIStrings.ERROR_ERROR_CHECKING_MODEL_NUD_MISSING, modName, foldername));
                    return;
                }
                List <int>    textureIDs        = new List <int>();
                List <int>    missingTextureIDs = new List <int>();
                int[]         dummyTextures     = { 0x10100000, 0x10080000, 0x10101000, 0x10102000, 0x10040001, 0x10040000 };
                string        missingTextures   = "";
                FileTypes.NUT nut = new FileTypes.NUT();
                nut.Read(modelNut);
                bool duplicateTextures = false;
                foreach (FileTypes.NutTexture t in nut.Textures)
                {
                    if (!textureIDs.Contains(t.HashId))
                    {
                        textureIDs.Add(t.HashId);
                    }
                    else
                    {
                        duplicateTextures = true;
                    }
                }
                if (duplicateTextures)
                {
                    LogHelper.Warning(string.Format(UIStrings.WARNING_ERROR_CHECKING_DUPLICATE_TEXTURES, modName, foldername));
                }
                FileTypes.NUD nud = new FileTypes.NUD();
                nud.Read(modelNud);
                foreach (FileTypes.NUD.MatTexture t in nud.allTextures)
                {
                    if (!textureIDs.Contains(t.hash))
                    {
                        if (!missingTextureIDs.Contains(t.hash) && !dummyTextures.Contains(t.hash))
                        {
                            missingTextureIDs.Add(t.hash);
                        }
                    }
                }
                if (missingTextureIDs.Count > 0)
                {
                    foreach (int i in missingTextureIDs)
                    {
                        if (missingTextures.Length > 0)
                        {
                            missingTextures += ", ";
                        }
                        missingTextures += "0x" + i.ToString("x8");
                    }
                    LogHelper.Error(string.Format(UIStrings.WARNING_ERROR_CHECKING_MODEL_TEXTURES, modName, foldername, missingTextures));
                    missingTextures = "";
                    missingTextureIDs.Clear();
                }
                if (!File.Exists(metalNud))
                {
                    LogHelper.Warning(string.Format(UIStrings.WARNING_ERROR_CHECKING_METAL_NUD_MISSING, modName, foldername));
                    return;
                }
                nud = new FileTypes.NUD();
                nud.Read(metalNud);
                foreach (FileTypes.NUD.MatTexture t in nud.allTextures)
                {
                    if (!textureIDs.Contains(t.hash))
                    {
                        if (!missingTextureIDs.Contains(t.hash) && !dummyTextures.Contains(t.hash))
                        {
                            missingTextureIDs.Add(t.hash);
                        }
                    }
                }
                if (missingTextureIDs.Count > 0)
                {
                    foreach (int i in missingTextureIDs)
                    {
                        if (missingTextures.Length > 0)
                        {
                            missingTextures += ", ";
                        }
                        missingTextures += "0x" + i.ToString("x8");
                    }
                    LogHelper.Error(string.Format(UIStrings.WARNING_ERROR_CHECKING_METAL_TEXTURES, modName, foldername, missingTextures));
                }
            }
        }
Пример #2
0
        private static void ChangeTextureID(Mod mod, ushort id)
        {
            ushort textureNum         = 0;
            int    baseID             = 0;
            List <FileTypes.NUT> nuts = new List <FileTypes.NUT>();
            List <FileTypes.NUD> nuds = new List <FileTypes.NUD>();
            List <FileTypes.MTA> mtas = new List <FileTypes.MTA>();

            for (int i = 0; i < mod.nutFiles.Length; ++i)
            {
                FileTypes.NUT n = new FileTypes.NUT();
                n.Read(mod.nutFiles[i]);
                nuts.Add(n);
                foreach (FileTypes.NutTexture t in n.Textures)
                {
                    if (!mod.hashChanges.ContainsKey(t.HashId))
                    {
                        mod.hashChanges.Add(t.HashId, ((int)(t.HashId & 0xFFFF0000) | (id << 8) | textureNum));
                        ++textureNum;
                        if (baseID == 0)
                        {
                            baseID = t.HashId;
                        }
                    }
                }
            }
            for (int i = 0; i < mod.nudFiles.Length; ++i)
            {
                FileTypes.NUD n = new FileTypes.NUD();
                n.Read(mod.nudFiles[i]);
                nuds.Add(n);
            }
            for (int i = 0; i < mod.mtaFiles.Length; ++i)
            {
                FileTypes.MTA m = new FileTypes.MTA();
                m.Read(mod.mtaFiles[i], (short)(baseID >> 16));
                mtas.Add(m);
            }
            foreach (FileTypes.NUT n in nuts)
            {
                List <int> changedOffsets = new List <int>();
                foreach (FileTypes.NutTexture t in n.Textures)
                {
                    if (changedOffsets.Contains(t.HashOffset))
                    {
                        continue;
                    }

                    changedOffsets.Add(t.HashOffset);
                    n.SourceData.seek(t.HashOffset);
                    n.SourceData.writeInt(mod.hashChanges[t.HashId]);
                }
                n.SaveToFile(n.SourceFile);
            }
            foreach (FileTypes.NUD n in nuds)
            {
                List <int> changedOffsets = new List <int>();
                foreach (FileTypes.NUD.MatTexture t in n.allTextures)
                {
                    if (!mod.hashChanges.ContainsKey(t.hash))
                    {
                        continue;
                    }

                    if (changedOffsets.Contains(t.hashPos))
                    {
                        continue;
                    }
                    changedOffsets.Add(t.hashPos);

                    n.Data.seek(t.hashPos);
                    n.Data.writeInt(mod.hashChanges[t.hash]);
                }
                n.SaveToFile(n.SourceFile);
            }
            foreach (FileTypes.MTA m in mtas)
            {
                List <int> changedOffsets = new List <int>();
                foreach (FileTypes.MTA.TextureID t in m.ids)
                {
                    if (!mod.hashChanges.ContainsKey(t.id))
                    {
                        continue;
                    }
                    if (changedOffsets.Contains(t.id))
                    {
                        continue;
                    }

                    changedOffsets.Add(t.offset);
                    m.Data.seek(t.offset);
                    m.Data.writeInt(mod.hashChanges[t.id]);
                }
                m.SaveToFile(m.SourceFile);
            }
        }