/// <summary> /// This function will parse and check the virtual file system for the game files /// </summary> public override void DiscoverLayout() { // Clear possibly old data. Packages.Clear(); Superbundles.Clear(); FileSystems.Clear(); AuthoritativePackage = null; Layout = null; // Try to find a Data directory if (!FileSystem.DirectoryExists("/game/Data")) #if DEBUG { throw new Exception("Failed to find the Data directory. Content mounting failed."); } #else { return; } #endif // Discover any packages that might exist. if (FileSystem.DirectoryExists("/game/Update")) { DiscoverPackages(); } // Parse the base Layout file. ParseLayout(); // Discover available superbundles. DiscoverSuperbundles(); // Discover filesystems. DiscoverFileSystems(); }