private void SaveResourceAsFile(string resourceName, string filename) { var fullPath = Path.Combine(BasePath, filename); var resourceBytes = ResourceHelpers.GetFileBytesFromResource(resourceName); var info = new FileInfoWrap(fullPath); if (!info.Directory.Exists) { Directory.CreateDirectory(info.Directory.FullName); } using (var fileStream = File.Create(fullPath)) { fileStream.Write(resourceBytes, 0, resourceBytes.Length); fileStream.Close(); } }
/// <summary> /// Gets the directory full path of a given file path. /// </summary> /// <param name="filePath">input file path.</param> /// <returns>string representation of the directory full path.</returns> public string GetDirectoryFullPath(string filePath) { var fileInfo = new FileInfoWrap(filePath); return(fileInfo.DirectoryName); }
public void Moo() { // Add mock repository. IFileInfoWrap fi = new FileInfoWrap("test.jpg"); }
public static void Main(string[] args) { Console.WriteLine("*****************************************************"); Console.WriteLine("This project using the embeded data.csv file in case no file or location provided"); Console.WriteLine("*****************************************************"); DirectoryInfo dirinfo = null; FileInfo[] files = null; bool isCSVFilesExist = false; while (!isCSVFilesExist) { dirinfo = AskFileLocation(); if (!dirinfo.Exists) { Console.WriteLine("Directory {0} does not exist.", dirinfo.FullName); Console.WriteLine(); continue; } files = CheckForCSVFilesInDirectory(dirinfo); if (files.Length == 0) { Console.WriteLine("no csv file fount at {0}", dirinfo.FullName); Console.WriteLine(); } else { isCSVFilesExist = true; } } bool isValidFileSelected = false; int selectedFileId = -1; while (!isValidFileSelected) { int counter = 1; Console.WriteLine("Please enter a number in front of the corrospoding file to select"); foreach (var file in files) { Console.WriteLine("{0} - {1}", counter++, file.Name); } --counter;//decrease the additonl counter to maintain the index; int.TryParse(Console.ReadLine(), out selectedFileId); if (selectedFileId > counter || selectedFileId <= 0) { continue; } isValidFileSelected = true; } var selectedFile = files[--selectedFileId]; IFileInfoWrap wrapperFile = new FileInfoWrap(selectedFile); Console.WriteLine("Ok! processing ({0}) file.", selectedFile); fileLocation = dirinfo.FullName; //IOC Resolver var container = UnityResolver.UnityRegisterTypes(); IFileProcessHandler fileHandler = container.Resolve <IFileProcessHandler>(new ParameterOverride("fileInfo", wrapperFile)); IDataLogicProcessor datalogic = container.Resolve <IDataLogicProcessor>(); var result = ProcessFile(fileHandler, datalogic); PrintResultOnCosole(result); CreateFile("FrequencyFile.txt", result.FrequencyItem, fileHandler); CreateFile("AddressFile.txt", result.AddressItem, fileHandler); Console.WriteLine(); Console.WriteLine("********Files are saved at ({0}).**********", fileLocation); Console.ReadLine(); }