Пример #1
0
 public void FileExistsAndOverwriteChecked()
 {
     if (FileInfo.CheckIfFileExistsInOutput() && WindowInputs.OverwriteCheckBox == true)
     {
         Logger.Log("File already exists - Overwriting");
     }
 }
Пример #2
0
 public async Task FileExistsAndOverwriteCheckedAsync()
 {
     if (await FileInfo.CheckIfFileExistsInOutput(WindowInputs.OutputDirectory) &&
         WindowInputs.OverwriteCheckBox == true)
     {
         Logger.Log("File already exists - Overwriting");
     }
 }
Пример #3
0
 public bool FileExistsAndOverwriteNotChecked()
 {
     if (!FileInfo.CheckIfFileExistsInOutput() || WindowInputs.OverwriteCheckBox == true)
     {
         return(true);
     }
     Logger.Log("File already exists - Overwrite not checked - Skipping file");
     WindowInputs.IncrementProgressBar();
     return(false);
 }
Пример #4
0
 public bool FileExistsAndCopyEnabledAndDirectoryDefault()
 {
     if (!FileInfo.CheckIfFileExistsInOutput() || WindowInputs.OverwriteCheckBox != true ||
         WindowInputs.CopyCheckBox != true || FileInfo.OutputDirectory != FileInfo.Dire)
     {
         return(true);
     }
     Logger.Log("File already exists - Can't overwrite a file already in use - Skipping file");
     WindowInputs.IncrementProgressBar();
     return(false);
 }
Пример #5
0
 public async Task <bool> FileExistsAndOverwriteNotCheckedAsync()
 {
     if (!await FileInfo.CheckIfFileExistsInOutput(WindowInputs.OutputDirectory) ||
         WindowInputs.OverwriteCheckBox == true)
     {
         return(true);
     }
     Logger.Log("File already exists - Overwrite not checked - Skipping file");
     WindowInputs.IncrementProgressBar();
     return(false);
 }
Пример #6
0
 public async Task <bool> FileExistsAndCopyEnabledAndDirectoryDefaultAsync()
 {
     if (!await FileInfo.CheckIfFileExistsInOutput(WindowInputs.OutputDirectory) ||
         WindowInputs.OverwriteCheckBox != true ||
         WindowInputs.CopyCheckBox != true || WindowInputs.OutputDirectory != OriginalDirectory)
     {
         return(true);
     }
     Logger.Log("File already exists - Can't overwrite a file already in use - Skipping file");
     WindowInputs.IncrementProgressBar();
     return(false);
 }