public FighterListEntry(Rect rect, FighterDefinition fighter, int index, ButtonPress callBack, ChangeSelectedIndex changeIndex) { baseRect = rect; fighterDefinition = fighter; Index = index; buttonCallBack = callBack; changeSelectionIndex = changeIndex; Icon = fighterDefinition.GetIcon(); }
public Sprite GetIcon() { return(Definition.GetIcon()); }
public Texture2D GetIcon() { return(Definition.GetIcon()); }