Пример #1
0
    public void Use_To_Ware(FightStats fightStats, Stats stats, Item item)
    {
        //Debug.Log(item.ToString());

        fightStats.Attack  += item.ItemFightStats.Attack;
        fightStats.Defence += item.ItemFightStats.Defence;
    }
Пример #2
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 private void DisplayFight(IAttackable monster, FightStats fightStats)
 {
     WriteColor($"{player.Name.PadRight(30, ' ')}{monster.Name}", ConsoleColor.Gray);
     Console.WriteLine();
     WriteColor($"{HealthBar(player).PadRight(30, ' ')}{HealthBar(monster)}", ConsoleColor.Green);
     Console.WriteLine();
     Console.WriteLine();
     if (fightStats.EventMessage == null)
     {
         Console.WriteLine($"{fightStats.Attacker} dealt {fightStats.DamageDealt} damage to {fightStats.Defender}.");
     }
     else
     {
         Console.WriteLine(fightStats.EventMessage);
     }
 }
Пример #3
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 public void Use_DressedUp(FightStats fightStats, Stats stats, Item item)
 {
 }
Пример #4
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 public void Use_When_Ware(FightStats fightStats, Stats stats, Item item)
 {
 }
Пример #5
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 public void Use_To_TakeOff(FightStats fightStats, Stats stats, Item item)
 {
 }
Пример #6
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 public void Use_When_Ware(FightStats fightStats, Stats stats, Item item)
 {
     //Debug.Log("WARERERE " + item.itemName);
 }
Пример #7
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 public void Use_To_TakeOff(FightStats fightStats, Stats stats, Item item)
 {
     fightStats.Attack  -= item.ItemFightStats.Attack;
     fightStats.Defence -= item.ItemFightStats.Defence;
 }
Пример #8
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 void Awake()
 {
     fightStats = new FightStats(100, 100);
 }
Пример #9
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 public void Use_To_Ware(FightStats fightStats, Stats stats, Item item)
 {
     fightStats.Attack  += item.ItemFightStats.Attack;
     fightStats.Defence += item.ItemFightStats.Defence;
 }
Пример #10
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    public void Use_To_Ware(FightStats fightStats, Stats stats, Item item)
    {
        BuffController buffController = Global.Component.GetBuffController();

        buffController.ActivateBuff(item);
    }
Пример #11
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 public NewLvL(FightStats lvlUpFightStats)
 {
     this.lvlUpFightStats = lvlUpFightStats;
 }
Пример #12
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 public void LvlUp(ref FightStats fightStats)
 {
     fightStats.Attack  += lvlUpFightStats.Attack;
     fightStats.Defence += lvlUpFightStats.Defence;
 }