void OnEnable() { rigid = GetComponent <Rigidbody>(); contact = GetComponent <GroundContact>(); area = FindObjectOfType <FightArea>(); manager = FindObjectOfType <FightManager>(); }
public override void Initialize() { myArea = FindObjectOfType <FightArea>(); fightAreaCom = fightArea.GetComponent <FightArea>(); m_ResetParams = Academy.Instance.EnvironmentParameters; }