Пример #1
0
        public async Task UpdateAvatar()
        {
            var avatarPacket = new UnstructuredOutgoingPacket(PacketSendOperations.UserAvatarModified);

            avatarPacket.WriteInt(ID);
            avatarPacket.WriteByte(0x1); // Flag
            avatarPacket.WriteCharacterLook(Character);

            avatarPacket.WriteBool(false);
            avatarPacket.WriteBool(false);
            avatarPacket.WriteBool(false);
            avatarPacket.WriteInt(0);

            await FieldSplit.Dispatch(this, avatarPacket);
        }
Пример #2
0
        public async Task ModifySecondaryStats(Action <IModifySecondaryStatContext> action = null, bool exclRequest = false)
        {
            var context = new ModifySecondaryStatContext(SecondaryStats as SecondaryStats);

            action?.Invoke(context);
            await UpdateStats();

            if (context.ResetHistory.ToDictionary().Any())
            {
                var resetLocalPacket  = new UnstructuredOutgoingPacket(PacketSendOperations.TemporaryStatReset);
                var resetRemotePacket = new UnstructuredOutgoingPacket(PacketSendOperations.UserTemporaryStatReset);

                resetLocalPacket.WriteSecondaryStatsFlag(context.ResetHistory);
                resetLocalPacket.WriteBool(false); // IsMovementAffectingStat

                resetRemotePacket.WriteInt(ID);
                resetRemotePacket.WriteSecondaryStatsFlag(context.ResetHistory);

                await Dispatch(resetLocalPacket);

                await FieldSplit.Dispatch(resetRemotePacket);
            }

            if (context.SetHistory.ToDictionary().Any())
            {
                var setLocalPacket  = new UnstructuredOutgoingPacket(PacketSendOperations.TemporaryStatSet);
                var setRemotePacket = new UnstructuredOutgoingPacket(PacketSendOperations.UserTemporaryStatSet);

                setLocalPacket.WriteSecondaryStatsToLocal(context.SetHistory);
                setLocalPacket.WriteShort(0);    // tDelay
                setLocalPacket.WriteBool(false); // IsMovementAffectingStat

                setRemotePacket.WriteInt(ID);
                setRemotePacket.WriteSecondaryStatsToLocal(context.SetHistory);
                setRemotePacket.WriteShort(0); // tDelay

                await Dispatch(setLocalPacket);

                await FieldSplit.Dispatch(setRemotePacket);
            }
        }