Пример #1
0
    public void Update()
    {
        if (!this.firstTime)
        {
            return;
        }
        this.firstTime = false;
        FieldMap component = GameObject.Find("FieldMap").GetComponent <FieldMap>();

        component.AddPlayer();
        Actor actor = new Actor();

        actor.idle  = 200;
        actor.walk  = 190;
        actor.run   = 38;
        actor.turnl = 187;
        actor.turnr = 193;
        GameObject gameObject = GameObject.Find("Player");
        FieldMapActorController component2 = gameObject.GetComponent <FieldMapActorController>();

        AnimationFactory.AddAnimWithAnimatioName(gameObject, FF9DBAll.AnimationDB.GetValue((Int32)actor.idle));
        AnimationFactory.AddAnimWithAnimatioName(gameObject, FF9DBAll.AnimationDB.GetValue((Int32)actor.walk));
        AnimationFactory.AddAnimWithAnimatioName(gameObject, FF9DBAll.AnimationDB.GetValue((Int32)actor.run));
        AnimationFactory.AddAnimWithAnimatioName(gameObject, FF9DBAll.AnimationDB.GetValue((Int32)actor.turnl));
        AnimationFactory.AddAnimWithAnimatioName(gameObject, FF9DBAll.AnimationDB.GetValue((Int32)actor.turnr));
        gameObject.GetComponent <Animation>().Play(FF9DBAll.AnimationDB.GetValue((Int32)actor.idle));
        component2.originalActor = actor;
    }