public void CheckPropertiesPressure() { var ability = FieldAbility.GetPressure(); Assert.AreEqual(Nature.other, ability.syncNature); Assert.AreEqual(PokeType.Non, ability.attractingType); Assert.AreEqual(Gender.Genderless, ability.cuteCharmGender); uint threshold = 100; Assert.AreEqual(threshold, ability.CorrectEncounterThreshold(threshold)); Assert.AreEqual(typeof(PressureLvGenerator), ability.lvGenerator.GetType()); }