public void CheckPropertiesPressure()
        {
            var ability = FieldAbility.GetPressure();

            Assert.AreEqual(Nature.other, ability.syncNature);
            Assert.AreEqual(PokeType.Non, ability.attractingType);
            Assert.AreEqual(Gender.Genderless, ability.cuteCharmGender);

            uint threshold = 100;

            Assert.AreEqual(threshold, ability.CorrectEncounterThreshold(threshold));

            Assert.AreEqual(typeof(PressureLvGenerator), ability.lvGenerator.GetType());
        }