private static MusicFontSymbol GetSymbol(FermataType accentuation) { switch (accentuation) { case FermataType.Short: return(MusicFontSymbol.FermataShort); case FermataType.Medium: return(MusicFontSymbol.FermataMedium); case FermataType.Long: return(MusicFontSymbol.FermataLong); default: return(MusicFontSymbol.None); } }
public FermataGlyph(float x, float y, FermataType fermata) : base(x, y, 1, GetSymbol(fermata)) { }