public virtual Spell DoCombo(Mobile c) { Spell spell = null; if (m_Combo == 0) { spell = new ExplosionSpell(m_Mobile, null); ++m_Combo; // Move to next spell } else if (m_Combo == 1) { spell = new WeakenSpell(m_Mobile, null); ++m_Combo; // Move to next spell } else if (m_Combo == 2) { if (!c.Poisoned) { spell = new PoisonSpell(m_Mobile, null); } ++m_Combo; // Move to next spell } if (m_Combo == 3 && spell == null) { switch (Utility.Random(3)) { case 0: { if (c.Int < c.Dex) { spell = new FeeblemindSpell(m_Mobile, null); } else { spell = new ClumsySpell(m_Mobile, null); } ++m_Combo; // Move to next spell break; } case 1: { spell = new EnergyBoltSpell(m_Mobile, null); m_Combo = -1; // Reset combo state break; } default: { spell = new FlameStrikeSpell(m_Mobile, null); m_Combo = -1; // Reset combo state break; } } } else if (m_Combo == 4 && spell == null) { spell = new MindBlastSpell(m_Mobile, null); m_Combo = -1; } return(spell); }
public void Target(Mobile m) { if (this.CheckBSequence(m)) { SpellHelper.Turn(this.Caster, m); /* Attempts to remove all Curse effects from Target. * Curses include Mage spells such as Clumsy, Weaken, Feeblemind and Paralyze * as well as all Necromancer curses. * Chance of removing curse is affected by Caster's Karma. */ int chance = 0; if (this.Caster.Karma < -5000) { chance = 0; } else if (this.Caster.Karma < 0) { chance = (int)Math.Sqrt(20000 + this.Caster.Karma) - 122; } else if (this.Caster.Karma < 5625) { chance = (int)Math.Sqrt(this.Caster.Karma) + 25; } else { chance = 100; } if (chance > Utility.Random(100)) { m.PlaySound(0xF6); m.PlaySound(0x1F7); m.FixedParticles(0x3709, 1, 30, 9963, 13, 3, EffectLayer.Head); IEntity from = new Entity(Serial.Zero, new Point3D(m.X, m.Y, m.Z - 10), this.Caster.Map); IEntity to = new Entity(Serial.Zero, new Point3D(m.X, m.Y, m.Z + 50), this.Caster.Map); Effects.SendMovingParticles(from, to, 0x2255, 1, 0, false, false, 13, 3, 9501, 1, 0, EffectLayer.Head, 0x100); m.Paralyzed = false; EvilOmenSpell.TryEndEffect(m); StrangleSpell.RemoveCurse(m); CorpseSkinSpell.RemoveCurse(m); CurseSpell.RemoveEffect(m); MortalStrike.EndWound(m); WeakenSpell.RemoveEffects(m); FeeblemindSpell.RemoveEffects(m); ClumsySpell.RemoveEffects(m); BloodOathSpell.RemoveCurse(m); MindRotSpell.ClearMindRotScalar(m); SpellPlagueSpell.RemoveFromList(m); BuffInfo.RemoveBuff(m, BuffIcon.MassCurse); } else { m.PlaySound(0x1DF); } } this.FinishSequence(); }