void Start() { // FalconUnity.setForceField(0, new float[] {0,-10,0}); if (my_num == 0) { num_falcons = FalconUnity.getNumFalcons(); if (FalconUnity.IsRemote()) { FalconUnity.Update(); } } }
// Use this for initialization void Awake() { my_num = getNextNum(); if (my_num == 0) { Debug.Log(address + " " + port); FalconUnity.setServerParams(address, port); FalconUnity.Start(); FalconUnity.Update(); if (FalconUnity.IsRemote()) { FalconUnity.Update(); } FalconUnity.setGravity(gravity); } }