void DestroyPartnerFakeObj() { if (m_FitOnFakeObj != null) { m_FitOnFakeObj.Destroy(); m_FitOnFakeObj = null; } }
private void DestroyPartnerFakeObj() { if (m_PlayerFakeObj != null) { m_PlayerFakeObj.Destroy(); m_PlayerFakeObj = null; } }
private void DestroyFakeObj() { if (m_PlayerFakeObj != null) { m_PlayerFakeObj.Destroy(); m_PlayerFakeObj = null; } GameManager.gameManager.ActiveScene.HideFakeObj(); }
private void DestroyFriendPartnerFakeObj() { if (m_FriendPartnerFakeObj != null) { m_FriendPartnerFakeObj.Destroy(); m_FriendPartnerFakeObj = null; m_FriendFakeObjGameObject = null; } }
public void DestroyFakeObj() { if (m_PlayerFakeObj != null) { m_PlayerFakeObj.Destroy(); m_PlayerFakeObj = null; } if (GameManager.gameManager != null && GameManager.gameManager.ActiveScene != null) { GameManager.gameManager.ActiveScene.HideFakeObj(); } }