private void ClearPackage() { if (pendingUIList.Count == 0) { //Debug.Log("$$ prepare to clear package..."); List <UIPackage> allPak = new List <UIPackage>(packagesWithId.Values); var pakToMove = allPak.FindAll((pak) => { //搜索所以ui是否使用了当前package bool isExist = managedUIList.Exists((ui) => { //var pakInfos = ui.gObject.GetType().GetCustomAttributes(typeof(UIAttributes.UIPackageIDAttribute), false); //return pakInfos.Length > 0 && (pakInfos[0] as UIAttributes.UIPackageIDAttribute).ID == pak.id; return((GetPakIDAttFromType(ui.UIType).ID == pak.id) || (ui.IsLoaded && ui.gObject.packageItem.owner.id == pak.id)); }); //移除未使用的 return(!isExist); }); pakToMove.ForEach((pak) => { packagesWithId.Remove(pak.id); UIPackage.RemovePackage(pak.id); Debug.Log("$$ Unload Package:" + pak.name); }); } }
static int _m_ReloadAssets(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.UIPackage gen_to_be_invoked = (FairyGUI.UIPackage)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 1) { gen_to_be_invoked.ReloadAssets( ); return(0); } if (gen_param_count == 2 && translator.Assignable <UnityEngine.AssetBundle>(L, 2)) { UnityEngine.AssetBundle _resBundle = (UnityEngine.AssetBundle)translator.GetObject(L, 2, typeof(UnityEngine.AssetBundle)); gen_to_be_invoked.ReloadAssets(_resBundle); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to FairyGUI.UIPackage.ReloadAssets!")); }
static int _m_GetItemByName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.UIPackage gen_to_be_invoked = (FairyGUI.UIPackage)translator.FastGetCSObj(L, 1); { string _itemName = LuaAPI.lua_tostring(L, 2); FairyGUI.PackageItem gen_ret = gen_to_be_invoked.GetItemByName( _itemName); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_CreateObjectAsync(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.UIPackage gen_to_be_invoked = (FairyGUI.UIPackage)translator.FastGetCSObj(L, 1); { string _resName = LuaAPI.lua_tostring(L, 2); FairyGUI.UIPackage.CreateObjectCallback _callback = translator.GetDelegate <FairyGUI.UIPackage.CreateObjectCallback>(L, 3); gen_to_be_invoked.CreateObjectAsync( _resName, _callback); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetItemAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.UIPackage gen_to_be_invoked = (FairyGUI.UIPackage)translator.FastGetCSObj(L, 1); { FairyGUI.PackageItem _item = (FairyGUI.PackageItem)translator.GetObject(L, 2, typeof(FairyGUI.PackageItem)); object _asset = translator.GetObject(L, 3, typeof(object)); FairyGUI.DestroyMethod _destroyMethod; translator.Get(L, 4, out _destroyMethod); gen_to_be_invoked.SetItemAsset(_item, _asset, _destroyMethod); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
public void AddUIPackage() { UIPackage.AddPackage("FairyGUIPak/Package1"); UIPackage.AddPackage("FairyGUIPak/Details"); UIPackage.AddPackage("FairyGUIPak/FVideoPlayer"); UIPackage.AddPackage("FairyGUIPak/P12_1"); UIPackage.AddPackage("FairyGUIPak/P13_1_2"); }
public void Loadpackage(string name, System.Action <UIPackage> cb) { Debug.Log("$$ load package :" + name); var pak = UIPackage.AddPackage(string.Concat("FairyGUIPak/", name)); if (!packagesWithId.ContainsKey(pak.id)) { packagesWithId[pak.id] = pak; } cb(pak); }
static int _g_get_customId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.UIPackage gen_to_be_invoked = (FairyGUI.UIPackage)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.customId); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_dependencies(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.UIPackage gen_to_be_invoked = (FairyGUI.UIPackage)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.dependencies); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { FairyGUI.UIPackage gen_ret = new FairyGUI.UIPackage(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to FairyGUI.UIPackage constructor!")); }
static int _m_CreateObject(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.UIPackage gen_to_be_invoked = (FairyGUI.UIPackage)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _resName = LuaAPI.lua_tostring(L, 2); FairyGUI.GObject gen_ret = gen_to_be_invoked.CreateObject( _resName); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <System.Type>(L, 3)) { string _resName = LuaAPI.lua_tostring(L, 2); System.Type _userClass = (System.Type)translator.GetObject(L, 3, typeof(System.Type)); FairyGUI.GObject gen_ret = gen_to_be_invoked.CreateObject( _resName, _userClass); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to FairyGUI.UIPackage.CreateObject!")); }
static int _m_GetItemAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.UIPackage gen_to_be_invoked = (FairyGUI.UIPackage)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _resName = LuaAPI.lua_tostring(L, 2); object gen_ret = gen_to_be_invoked.GetItemAsset( _resName); translator.PushAny(L, gen_ret); return(1); } if (gen_param_count == 2 && translator.Assignable <FairyGUI.PackageItem>(L, 2)) { FairyGUI.PackageItem _item = (FairyGUI.PackageItem)translator.GetObject(L, 2, typeof(FairyGUI.PackageItem)); object gen_ret = gen_to_be_invoked.GetItemAsset( _item); translator.PushAny(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to FairyGUI.UIPackage.GetItemAsset!")); }
static int _m_UnloadAssets(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.UIPackage gen_to_be_invoked = (FairyGUI.UIPackage)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UnloadAssets( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetByName_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _name = LuaAPI.lua_tostring(L, 1); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.GetByName(_name); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
public override void OnSingletonInit() { base.OnSingletonInit(); // preload fairyGUI type mapping var types = System.Reflection.Assembly.GetExecutingAssembly().GetTypes(); int len = types.Length; for (int i = 0; i < len; i++) { var type = types[i]; var attrs = type.GetCustomAttributes(typeof(UIFrame.UIAttributes.UIPackageItemIDAttribute), true); if (attrs.Length > 0) { foreach (var att in attrs) { var a = att as UIFrame.UIAttributes.UIPackageItemIDAttribute; var constructors = a.type.GetConstructors(System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static); if (constructors.Length > 0) { constructors[0].Invoke(null); //Debug.Log(a.type.FullName); } } } } #if _CREATE_LISTITEM_FROMPOOL_ FairyGUI.Stage.inst.CreatePoolManager("ListPool"); #endif UIPackage.AddPackage("FairyGUIPak/Common"); //AddUIPackage(); //FairyGUI.UIConfig.defaultFont = "Microsoft YaHei, SimHei"; //设置默认字体为黑体 FairyGUI.UIConfig.defaultFont = "simhei"; //获取simhei(黑体的英文名)字体 var loadedSimhei = FairyGUI.FontManager.GetFont("simhei"); //为黑体字体设置中文别名 FairyGUI.FontManager.RegisterFont(loadedSimhei, @"黑体"); }
static int _m_GetItems(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.UIPackage gen_to_be_invoked = (FairyGUI.UIPackage)translator.FastGetCSObj(L, 1); { System.Collections.Generic.List <FairyGUI.PackageItem> gen_ret = gen_to_be_invoked.GetItems( ); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
public static bool SetBundlePackageOfPoolInstance(this object obj, FairyGUI.UIPackage bundlePackage) { FairyPackagePoolImplmentSingleInstance.GetInstance.bundlePackage = bundlePackage; return(true); }
static int _m_AddPackage_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 1 && translator.Assignable <UnityEngine.AssetBundle>(L, 1)) { UnityEngine.AssetBundle _bundle = (UnityEngine.AssetBundle)translator.GetObject(L, 1, typeof(UnityEngine.AssetBundle)); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.AddPackage(_bundle); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 1 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _descFilePath = LuaAPI.lua_tostring(L, 1); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.AddPackage(_descFilePath); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 2 && translator.Assignable <UnityEngine.AssetBundle>(L, 1) && translator.Assignable <UnityEngine.AssetBundle>(L, 2)) { UnityEngine.AssetBundle _desc = (UnityEngine.AssetBundle)translator.GetObject(L, 1, typeof(UnityEngine.AssetBundle)); UnityEngine.AssetBundle _res = (UnityEngine.AssetBundle)translator.GetObject(L, 2, typeof(UnityEngine.AssetBundle)); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.AddPackage(_desc, _res); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 2 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && translator.Assignable <FairyGUI.UIPackage.LoadResource>(L, 2)) { string _assetPath = LuaAPI.lua_tostring(L, 1); FairyGUI.UIPackage.LoadResource _loadFunc = translator.GetDelegate <FairyGUI.UIPackage.LoadResource>(L, 2); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.AddPackage(_assetPath, _loadFunc); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 3 && translator.Assignable <UnityEngine.AssetBundle>(L, 1) && translator.Assignable <UnityEngine.AssetBundle>(L, 2) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)) { UnityEngine.AssetBundle _desc = (UnityEngine.AssetBundle)translator.GetObject(L, 1, typeof(UnityEngine.AssetBundle)); UnityEngine.AssetBundle _res = (UnityEngine.AssetBundle)translator.GetObject(L, 2, typeof(UnityEngine.AssetBundle)); string _mainAssetName = LuaAPI.lua_tostring(L, 3); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.AddPackage(_desc, _res, _mainAssetName); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <FairyGUI.UIPackage.LoadResource>(L, 3)) { byte[] _descData = LuaAPI.lua_tobytes(L, 1); string _assetNamePrefix = LuaAPI.lua_tostring(L, 2); FairyGUI.UIPackage.LoadResource _loadFunc = translator.GetDelegate <FairyGUI.UIPackage.LoadResource>(L, 3); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.AddPackage(_descData, _assetNamePrefix, _loadFunc); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <FairyGUI.UIPackage.LoadResourceAsync>(L, 3)) { byte[] _descData = LuaAPI.lua_tobytes(L, 1); string _assetNamePrefix = LuaAPI.lua_tostring(L, 2); FairyGUI.UIPackage.LoadResourceAsync _loadFunc = translator.GetDelegate <FairyGUI.UIPackage.LoadResourceAsync>(L, 3); FairyGUI.UIPackage gen_ret = FairyGUI.UIPackage.AddPackage(_descData, _assetNamePrefix, _loadFunc); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to FairyGUI.UIPackage.AddPackage!")); }