public void Level(string levelName, FageUICurtain uiCurtain) { _queueRequest.Enqueue(new FageUIRequest(FageUIRequest.LEVEL, levelName, uiCurtain)); }
public FageUIRequest(string command, string levelName, FageUICurtain uiCurtain) { _command = command; _levelName = levelName; _uiCurtain = uiCurtain; }
public object Load(FageUICurtain uiCurtain) { return Load (uiCurtain.asset, uiCurtain.bundle); }
public object Load(FageUICurtain uiCurtain) { return(Load(uiCurtain.asset, uiCurtain.bundle)); }
public FageUIRequest(string command, string levelName, FageUICurtain uiCurtain) { _command = command; _levelName = levelName; _uiCurtain = uiCurtain; }
public void Level(string levelName, FageUICurtain uiCurtain) { _queueRequest.Enqueue(new FageUIRequest(FageUIRequest.LEVEL, levelName, uiCurtain)); }