/// <summary> /// Displays the dialogue. /// </summary> /// <param name="text">Text.</param> public void DisplayDialogue(string text) { dialogueText.text = text; dialogueTextFadeable.SelfFadeIn(dur: 0.2f); }
/// <summary> /// Displays the text. /// </summary> /// <param name="text">Text.</param> public void DisplayText(string text) { instructionText.text = text; instructionTextFadeable.SelfFadeIn(); }