private IEnumerator StartAnimation()
 {
     for (int i = 0; i < image.Length; i++)
     {
         my.sprite = image[i];
         yield return(new WaitForSeconds(animationSpeed));
     }
     fade.Alpha(1);
     quest.SetActive(true);
 }
    IEnumerator EndGame()
    {
        yield return(new WaitForSeconds(1.0f));

        fade.Alpha(1.0f);
        popUp.SetActive(true);
        questItem.sprite            = GameManager.instance.itemManager.endItem[GameManager.instance.questNum];
        text.text                   = "" + GameManager.instance.itemManager.moneyList[GameManager.instance.questNum];
        GameManager.instance.money += GameManager.instance.itemManager.moneyList[GameManager.instance.questNum];
        PlayerPrefs.SetInt("Money", GameManager.instance.money);
        GameManager.instance.itemManager.Set();
        box.SetActive(false);
    }