void OnGUI() { if (fadingOut) { fader.startFadeOut(); } }
void OnGUI() { if (_nReached == _strokes.Length | (DateTime.Now.Subtract(_start).TotalSeconds > _maxSecs)) { _fader.startFadeOut(); } if (!_fader.isFadedOut()) { return; } if (_once) { return; } _once = true; SceneManager.LoadScene("Launcher"); }
void OnGUI() { if (_fadeOut) { Fader.startFadeOut(); } var e = Event.current; if (e.type == EventType.KeyDown && e.control && e.keyCode == KeyCode.End) { if (_once) { return; } _once = true; Cursor.lockState = CursorLockMode.None; Cursor.visible = true; SceneManager.LoadScene("Launcher"); } }