public AasFadeEvent(int targetOpacity, int tickTimeMs, int changePerTick, FadeOutResult action)
 {
     TargetOpacity = targetOpacity;
     TickTimeMs    = tickTimeMs;
     ChangePerTick = changePerTick;
     Action        = action;
 }
Пример #2
0
 public static void FadeTo(this GameObject obj, int goalOpacity, int timeTickMs, int fadeQuantum,
                           FadeOutResult callback = FadeOutResult.None)
 {
     GameSystems.ObjFade.FadeTo(obj, goalOpacity, timeTickMs, fadeQuantum, callback);
 }