void StoryTextAppears() { storyAppearing = true; //storyTMP.gameObject.SetActive(true); fadeTMPScript.FadeIn(); skipFrame = true; }
void SetUpTitle() { bannerTitle.SetActive(true); closedLock.gameObject.SetActive(true); comingSoonTitle.SetActive(false); bannerTitle.GetComponent <FadeInOutImage>().FadeIn(); FadeInOutTMP[] myFade = bannerTitle.GetComponentsInChildren <FadeInOutTMP>(); foreach (FadeInOutTMP fade in myFade) { fade.FadeIn(); } amntReqFadeScript.FadeIn(); closedLock.gameObject.GetComponent <FadeInOutImage>().FadeIn(); backColorFadeScript.gameObject.SetActive(true); backColorFadeScript.FadeIn(); settingUp = true; // Debug.Log("I'm here setup should be true"); }
public void CinematicButton() { if (comingSoonTit) { float delay = openLock.gameObject.GetComponent <FadeInOutImage>().fadeDuration; comingSoonTitle.SetActive(true); FadeInOutTMP textFade = comingSoonTitle.GetComponentInChildren <FadeInOutTMP>(); FadeInOutImage imgFade = comingSoonTitle.GetComponent <FadeInOutImage>(); textFade.FadeIn(); imgFade.FadeIn(); } else { foreach (FadeInOutImage fadeScript in playCinematicFadeScripts) { fadeScript.FadeIn(); } } }
public void ShowRiddleText() { int random = Random.Range(0, riddleHints.Count); riddleHints[random].SetActive(true); riddleCurntActive = riddleHints[random]; riddTextFadeScript.fadeDelayDur = riddCGFadeScript.fadeDuration; plainGoldEggFadeScript.fadeDelayDur = riddCGFadeScript.fadeDuration; riddTextFadeScript.FadeIn(); plainGoldEggFadeScript.FadeIn(); riddTextOn = true; dontCloseMenu.SetActive(false); hintCGFadeScript.FadeOut(); hintBtn.interactable = false; riddCGFadeScript.FadeOut(); riddleBtn.interactable = false; }
void Update() { if (moveUp) { lerp += Time.deltaTime / moveDur; helperBird.transform.position = Vector3.Lerp(hiddenTrans.position, shownTrans.position, moveCurve.Evaluate(lerp)); if (!audioBirdPop) { //AUDIO SWOOSH BIRD audioHelperBirdScript.youDidItSnd(); audioBirdPop = true; } if (lerp >= 1f) { helperBird.transform.position = shownTrans.position; lerp = 0f; moveUp = false; waitForBubIn = true; textBubFadeScript.FadeIn(); textBubPointerFadeScript.FadeIn(); AdjustBubSize(bubSizeA); } } if (waitForBubIn && textBubFadeScript.shown) { congratsTextAnim.SetTrigger("PopIn"); congratsTextFadeScript.FadeIn(); waitForBubIn = false; //AUDIO BIRD HELP SOUND audioHelperBirdScript.birdHelpSound(); } if (waitForConTxtOut) { if (congratsTextFadeScript.shown) { congratsTextFadeScript.FadeOut(); } if (congratsTextFadeScript.hidden && counterCGFadeScript.hidden) { AdjustBubSize(bubSizeB); } if (congratsTextFadeScript.hidden && counterCGFadeScript.hidden && curBubSize == bubSizeB) { counterCGFadeScript.FadeIn(); waitForConTxtOut = false; //AUDIO BIRD HELP SOUND audioHelperBirdScript.birdHelpSound(); } } if (waitForCountOut) { if (counterCGFadeScript.shown) { counterCGFadeScript.FadeOut(); } if (counterCGFadeScript.hidden && backBtnCGFadeScript.hidden) { AdjustBubSize(bubSizeC); } if (counterCGFadeScript.hidden && backBtnCGFadeScript.hidden && curBubSize == bubSizeC) { backBtnCGFadeScript.FadeIn(); waitForConTxtOut = false; //AUDIO BIRD HELP SOUND audioHelperBirdScript.birdHelpSound(); } } if (adjustingBubSize) { bubLerp += Time.deltaTime / bubAdjustDur; curBubSize = Mathf.Lerp(prevBubSize, newBubSize, bubLerp); textBubSpriteRend.size = new Vector2(curBubSize, textBubSpriteRend.size.y); if (bubLerp >= 1f) { bubLerp = 0f; curBubSize = newBubSize; adjustingBubSize = false; } } }