void Start() { fadeInAndOut = GameObject.Find("Fader").GetComponent <FadeInAndOut>(); sm = GameObject.Find("SoundManager").GetComponent <SoundManager>(); }
private void Start() { fadeInAndOut = GameObject.Find("Fader").GetComponent <FadeInAndOut>(); mm.PlaySound(mm.music[0]); }
private void Start() { fadeInAndOut = GameObject.Find("Fader").GetComponent <FadeInAndOut>(); }