private async void GalaxyShettleControl_Loaded(object sender, RoutedEventArgs e) { await Task.Delay(Delay); Move.Begin(); Fade.Begin(); }
public void BiginTestNoamal() { Fade instance = new Fade(); GameObject obj = new GameObject(); instance.Begin(obj); }
public void TransitionTestNullReference2(float time) { Fade instance = new Fade(); GameObject obj = new GameObject(); instance.Begin(obj); //instance.SetEndInTransition(null); Assert.That(() => { instance.Transition(time); }, Throws.TypeOf <System.NullReferenceException>()); }
public void TransitionTestInvalid(float time) { Fade instance = new Fade(); GameObject obj = new GameObject(); instance.Begin(obj); instance.SetEndInTransition(TestCase()); Assert.That(() => instance.Transition(time), Throws.ArgumentException); }
public void ProcessTestNoamal() { Fade instance = new Fade(); GameObject obj = new GameObject(); instance.Begin(obj); instance.SetEndInTransition(TestCase()); instance.Process(); }
public void BiginTestNull(GameObject obj) { Fade instance = new Fade(); Assert.That(() => instance.Begin(obj), Throws.ArgumentNullException); }