Пример #1
0
 public override void Added(Scene scene)
 {
     base.Added(scene);
     foreach (var solid in _turretSolids)
     {
         scene.Add(solid);
     }
     Activator.HandleStartup(scene);
 }
Пример #2
0
 public override void Added(Scene scene)
 {
     base.Added(scene);
     Activator.HandleStartup(scene);
 }