public Face(FaceDatabase db, int v0, int v1, int v2) { this._db = db; this._v0 = v0; this._v1 = v1; this._v2 = v2; this._db.Add(this); }
public Simplification(Vector3[] vertices, int[] triangles) { this.vertices = vertices; this.triangles = triangles; this.faceDb = new FaceDatabase(); this.vertexInfos = InitVertexInfos(); this.costs = InitCosts(); }
FaceDatabase m_faceDatabase; // = new FaceDatabase(); // Use this for initialization void Start() { Debug.Log("Start"); textMeshes = new TextMesh[2]; textMeshComponentTags = new string[2]; editButtons = new KeyCode[2]; textMeshComponentTags[0] = overheadTextId; textMeshComponentTags[1] = faceTextId; editButtons[0] = KeyCode.Return; editButtons[1] = KeyCode.LeftControl; TextMesh[] textMeshesInChildren = GetComponentsInChildren <TextMesh>(); m_faceDatabase = GetComponent <FaceDatabase>(); int tagCount = 0; foreach (string textMeshComponentTag in textMeshComponentTags) { foreach (TextMesh tm in textMeshesInChildren) { if (tm.name == textMeshComponentTag) { textMeshes[tagCount++] = tm; break; } } } //textMesh = GetComponentInChildren< TextMesh >(); editing = false; editCache = false; changeEdit = false; isMe = false; photonView = GetComponent <PhotonView>(); flyScript = GetComponent <fly1>(); if (photonView.isMine) { foreach (TextMesh tm in textMeshes) { if (tm.name == "TextBoxFace") { MeshRenderer renderer = tm.transform.GetComponent <MeshRenderer>(); renderer.enabled = false; } } } processBufferedEvents(); }
public void SaveBeforeClose() { if (string.IsNullOrWhiteSpace(SerializeFile)) { return; } var dialogResult = MessageBox.Show("Do you wish to save database before exiting?", "Save database", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { using (var stream = File.OpenWrite(SerializeFile)) { FaceDatabase.Serialize(stream); } } }
public string Save() { if (string.IsNullOrEmpty(SerializeFile)) { return(SaveAs()); } try { using (var fs = File.OpenWrite(SerializeFile)) { FaceDatabase.Serialize(fs); } } catch (Exception exc) { MessageBox.Show( $"Error: An error occured while saving the database to {SerializeFile}:{Environment.NewLine}{exc}"); } return(SerializeFile); }
public string SaveAs() { if (!Directory.Exists(_defaultSerializePath)) { Directory.CreateDirectory(_defaultSerializePath); } var dialog = new SaveFileDialog { InitialDirectory = SerializeFile == null ? _defaultSerializePath : Path.GetDirectoryName(SerializeFile), DefaultExt = "xml", Filter = FileFilter }; var result = dialog.STAShowDialog(); if (result == DialogResult.OK) { try { using (var fs = dialog.OpenFile()) { FaceDatabase.Serialize(fs); } } catch (Exception exc) { MessageBox.Show( $"Error: An error occured while saving the database to {dialog.FileName}:{Environment.NewLine}{exc}"); } SerializeFile = dialog.FileName; } return(SerializeFile); }
public IFaceDatabase <T> Open() { var dialog = new OpenFileDialog { InitialDirectory = SerializeFile == null ? _defaultSerializePath : Path.GetDirectoryName(SerializeFile), DefaultExt = "xml", Filter = FileFilter, Title = "Select file containing saved face database" }; var result = dialog.STAShowDialog(); // make a backup of the current database in case something goes wrong var backup = FaceDatabase.Backup(); if (result == DialogResult.OK) { try { using (var fs = dialog.OpenFile()) { FaceDatabase.Deserialize(fs); } } catch (Exception exc) { MessageBox.Show( $"Error: An error occured while loading the database from {dialog.FileName}: {Environment.NewLine}{exc}"); // something went wrong -> revert FaceDatabase.Restore(backup); } } SerializeFile = dialog.FileName; return(FaceDatabase); }
// Update is called once per frame void Update() { int pressedKey = -1; int keyArrayId = 0; foreach (KeyCode kc in editButtons) { if (Input.GetKeyUp(kc)) { pressedKey = keyArrayId; break; } keyArrayId++; } if (pressedKey >= 0 && !editing && photonView.isMine) { editing = true; Camera camera = GetComponentInChildren <Camera>(); //GameObject canvasObject = PhotonNetwork.Instantiate( "Canvas" , transform.position + 10 * transform.forward , transform.rotation , 0 ); GameObject canvasObject = (GameObject)GameObject.Instantiate(Resources.Load("Canvas"), camera.transform.position + 10 * camera.transform.forward, camera.transform.rotation); InputFieldSync canvasSync = canvasObject.GetComponent <InputFieldSync>(); //canvasSync.setTextMesh( textMesh ); canvasSync.setTextChanger(this); canvasSync.setTextMeshId(pressedKey); UnityEngine.UI.InputField inputField = canvasObject.GetComponentInChildren <UnityEngine.UI.InputField>(); inputField.text = textMeshes[pressedKey].text; if (textMeshComponentTags[pressedKey] == overheadTextId) { inputField.characterLimit = 140; } else if (textMeshComponentTags[pressedKey] == faceTextId) { inputField.characterLimit = 6; } inputField.lineType = InputField.LineType.MultiLineSubmit; // RectTransform inputFieldTransform = (RectTransform) inputField.transform; // inputFieldTransform.sizeDelta = new Vector2( 40 , 40 ); inputField.Select(); flyScript.setTranslationEnabled(false); currentInputField = inputField; currentEditId = pressedKey; } int faceId = FaceDatabase.numberButtonPressed(); if (editing && textMeshComponentTags[currentEditId] == faceTextId && faceId >= 0) { if (Input.GetKey(KeyCode.LeftAlt)) { if (Input.GetKey(KeyCode.LeftShift)) { m_faceDatabase.setFace(faceId, currentInputField.text); } else { currentInputField.text = m_faceDatabase.getFace(faceId); } } } if (changeEdit && Time.time - editTime > 1.0f) { changeEdit = false; editing = editCache; } }