public bool OnGameServerConnected() { TsLog.Log("{0}.Rcv_WS_CONNECT_GAMESERVER_ACK", new object[] { StageSystem.GetCurrentStageName() }); FacadeHandler.Req_GS_AUTH_SESSION_REQ(NrTSingleton <NkCharManager> .Instance.m_kCharAccountInfo.m_UID, NrTSingleton <NkCharManager> .Instance.m_kCharAccountInfo.m_siAuthSessionKey, NrTSingleton <NrMainSystem> .Instance.GetLatestPersonID(), 0, 403); return(true); }
public bool Update_MovingChannel() { if (this.tickCount + 5000 > Environment.TickCount) { return(false); } FacadeHandler.Req_GS_AUTH_SESSION_REQ(this.m_UID, 0, this.m_CID, 1, 404); TsLog.Log(string.Concat(new object[] { "Update_MovingChannel() [", this.m_UID, " / ", this.m_CID, "]" }), new object[0]); return(true); }
public bool OnGameServerConnected() { if (NrTSingleton <NrMainSystem> .Instance.GetLatestPersonID() == 0L) { MsgBoxUI msgBoxUI = (MsgBoxUI)NrTSingleton <FormsManager> .Instance.LoadGroupForm(G_ID.MSGBOX_DLG); if (msgBoxUI != null) { msgBoxUI.SetMsg(new YesDelegate(this._OnMessageBoxOK_QuitGame), null, "경고", "lastpersonid가 0이다,,...\r\n어플을 재실행해주세요.", eMsgType.MB_OK, 2); } } TsLog.LogWarning("{0}.Rcv_WS_CONNECT_GAMESERVER_ACK", new object[] { StageSystem.GetCurrentStageName() }); FacadeHandler.Req_GS_AUTH_SESSION_REQ(NrTSingleton <NkCharManager> .Instance.m_kCharAccountInfo.m_UID, NrTSingleton <NkCharManager> .Instance.m_kCharAccountInfo.m_siAuthSessionKey, NrTSingleton <NrMainSystem> .Instance.GetLatestPersonID(), 0, 402); return(true); }