Пример #1
0
 private void Start()
 {
     gameCamera  = FindObjectOfType <Camera>().transform;
     objectToPan = transform.Find("Top");
     FXShoot     = GetComponentInChildren <ParticleSystem>();
     textMesh    = GetComponentInChildren <TextMesh>();
     audioSource = GetComponent <AudioSource>();
     fXDestroyer = FindObjectOfType <FXDestroyer>();
     if (audioSource != null && SFXShoot != null)
     {
         audioSource.clip = SFXShoot;
     }
     damageController = GetComponent <DamageController>();
     HP = maxHP;
 }
Пример #2
0
    private void Explode()
    {
        FXDestroyer fxDestroyer = FindObjectOfType <FXDestroyer>();

        Instantiate(FXExplosion, transform.position, Quaternion.identity, fxDestroyer.transform);
    }