protected void Awake() { _steeringController = GetComponent <SteeringController>(); _return = GetComponent <FS_Marge_ReturnHomer>(); _pathFinder = GameObject.Find("PathFinder").GetComponent <PathFinder>(); }
protected void Awake() { _steeringController = GetComponent<SteeringController>(); _return = GetComponent<FS_Marge_ReturnHomer>(); _pathFinder = GameObject.Find("PathFinder").GetComponent<PathFinder>(); }