public void Save(BinaryWriter stream) { FSHelpers.Write32(stream, NameOffset); FSHelpers.WriteVector(stream, Unknown1); FSHelpers.Write32(stream, Unknown2); FSHelpers.Write32(stream, Unknown3); FSHelpers.WriteVector(stream, Unknown4); FSHelpers.Write32(stream, Unknown5); FSHelpers.Write32(stream, Unknown6); FSHelpers.Write32(stream, Unknown7); FSHelpers.Write32(stream, Unknown8); }