// Use this for initialization void Start() { bHasJetpack = true; jetpackEnergy = 20; jetpackEnergyMax = 20; jetpackEnergyCost = 0; regenDelay = 5.0f; regenTime = 0.5f; useTime = 1.0f; useFuel = false; genFuel = false; motor = GetComponent <CharacterMotor>(); if (!motor) { cc = GetComponent <FPScontroller>(); } }
void Start() { menui = GetComponent <Canvas>(); fpsController = FindObjectOfType <FPScontroller>(); }