protected override void Fill(FPSMemRecord record) { record.Add("scene", Application.loadedLevelName); }
protected override void Fill(FPSMemRecord record) { record.Add("timestamp", System.DateTime.Now); record.Add("fps", _memChecker.FPS); record.Add("mem", _memChecker.Memory); }
protected override void Fill(FPSMemRecord record) { record.Add("platform", Application.platform); }