Пример #1
0
    private void Awake()
    {
        _inventory = new Inventory();
        _inventory.OnItemChanged += _inventory_OnItemChanged;
        InventoryUI.SetInventory(_inventory);

        _taskSystem = new TaskSystem();
        TaskSystemUI.SetTaskSystem(_taskSystem);

        _movementController = GetComponent <FPMovementController>();
    }
Пример #2
0
 private void Awake()
 {
     _character = transform.parent.GetComponent <FPMovementController>();
 }