static void TestFOV() { using (FOV f = new FOV(new Size(10, 10))) { // . # . // # . . // . . . f.SetCell(new Point(0, 0), true, true); f.SetCell(new Point(1, 0), false, false); f.SetCell(new Point(2, 0), true, true); f.SetCell(new Point(0, 1), false, false); f.SetCell(new Point(1, 1), true, true); f.SetCell(new Point(2, 1), true, true); f.SetCell(new Point(0, 2), true, true); f.SetCell(new Point(1, 2), true, true); f.SetCell(new Point(2, 2), true, true); Console.WriteLine(f.GetCellTransparent(new Point(2, 2))); Console.WriteLine(f.GetCellWalkable(new Point(2, 2))); f.Calculate(new Point(0, 0), 5, true, FovAlgorithm.Shadow); Console.WriteLine(f.IsInView(new Point(2, 0))); Console.WriteLine(f.IsInView(new Point(0, 2))); Console.WriteLine(f.IsInView(new Point(2, 2))); } }