// Update is called once per frame void Update() { if (!active) { GameObject.Destroy(this.gameObject); return; } if (Input.GetMouseButtonDown(0) && FMODAudioSourceRTE.editing == null) { RaycastHit rch; if (Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), out rch, 2000f, 1 << LayerMask.NameToLayer("PE Environment"))) { FMODAudioSourceRTE castrte = rch.collider.gameObject.GetComponentInParent <FMODAudioSourceRTE>(); FMODAudioSourceRTE.selected = castrte; } else { FMODAudioSourceRTE.selected = null; } } if (Input.GetKeyDown(KeyCode.Delete) && !Application.isEditor || Input.GetKeyDown(KeyCode.Comma) && Application.isEditor) { savedAudios.Remove(FMODAudioSourceRTE.selected.audioSrc); GameObject.Destroy(FMODAudioSourceRTE.selected.gameObject); FMODAudioSourceRTE.selected = null; } }
void OnAudioEdit(FMODAudioSourceRTE rte, bool edit) { giz_move.Targets.Clear(); giz_rotate.Targets.Clear(); if (edit) { giz_move.Targets.Add(rte.transform); giz_rotate.Targets.Add(rte.transform); } }
void OnDisable() { if (selected == this) { selected = null; editing = null; if (OnEditingStateChange != null) { OnEditingStateChange(this, false); } } }
public static void AlterSaveState(FMODAudioSourceRTE rte, bool state) { FMODAudioSource found = savedAudios.Find(iter => iter == rte.audioSrc); if (found == null) { savedAudios.Add(rte.audioSrc); rte.gizmoColor = Color.green; } else { savedAudios.Remove(rte.audioSrc); rte.gizmoColor = Color.yellow; } }
void OnDestroy() { if (selected == this) { selected = null; editing = null; if (OnEditingStateChange != null) { OnEditingStateChange(this, false); } } GameObject.Destroy(gizmo); GameObject.Destroy(bound); Material.Destroy(mat); Material.Destroy(boundmat); }
// Update is called once per frame void Update() { //camDist = Vector3.Distance(Camera.main.transform.position, transform.position); listenDist = float.PositiveInfinity; if (listener != null) { listenDist = Vector3.Distance(listener.transform.position, transform.position); } gizmo.transform.rotation = Camera.main.transform.rotation; if (selected == this) { if (Input.GetKeyDown(KeyCode.E)) { if (editing == this) { editing = null; } else { editing = this; } if (OnEditingStateChange != null) { OnEditingStateChange(this, editing == this); } } if (Input.GetKeyDown(KeyCode.KeypadPlus)) { if (OnSave != null) { OnSave(this, true); } } } mat.color = (selected == this) ? Color.Lerp(gizmoColor, Color.white, 0.8f) : new Color(gizmoColor.r, gizmoColor.g, gizmoColor.b, gizmoColor.a * 0.7f); bound.SetActive(boundactive); }